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by RuskiTalib3003
Tue Nov 22, 2016 10:18 am
Forum: Suggestions
Topic: Replay Editor
Replies: 2
Views: 1421

Re: Replay Editor

As in the subject. EZ. There could be alot of amazing videos done if we would get a replay editor. I can imagine some crazy action packed vids :D Thanks to that grip would get more attention on yt probably. But it would have to be a pretty strong one. With alot of stuff customizable. For exampl DoF...
by RuskiTalib3003
Mon Oct 31, 2016 12:38 pm
Forum: Suggestions
Topic: Add wildlife to the tracks
Replies: 8
Views: 3073

Re: Add wildlife to the tracks

Bezimienny! wrote:Can you add the halloween bats to normal Alhatra? They look really cool and Imo they would fit the track :D


I'm all bout dem wildlife :mrgreen:
Bats on Alhatra, giant sandworm-thingies on Yuri, Dinosaurs on Transport, and FIC could have some... uhhh..... Ice golems?... OR A YETI! :lol:
by RuskiTalib3003
Tue Oct 04, 2016 4:49 pm
Forum: Developer Polls
Topic: What should the "Vintage" car manufacturer's name be?
Replies: 21
Views: 9493

Re: What should the "Vintage" car manufacturer's name be?

If "Vintek" will go through, eastern Europe region will always have a "chuckle" when seeing that name, guarantee. I personally like Retronica :D Sounds like something people from future would come up when thinking of a brand name that makes retro like cars. ^ this :lol: I'm voti...
by RuskiTalib3003
Wed Sep 28, 2016 6:40 am
Forum: Announcements
Topic: GRIP Hotfix v.1.1.1 is now on Steam!
Replies: 29
Views: 10076

Re: GRIP Hotfix v.1.1.1 is now on Steam!

Volken wrote:
RuskiTalib3003 wrote:Auto matches your engine power to AI difficulty level.


Well my AI difficulty level is on Hard so that must mean the engine power is on Wild right?


Yep
by RuskiTalib3003
Wed Sep 28, 2016 6:22 am
Forum: Announcements
Topic: GRIP Hotfix v.1.1.1 is now on Steam!
Replies: 29
Views: 10076

Re: GRIP Hotfix v.1.1.1 is now on Steam!

Volken wrote:...I always play on Auto though so I don't know if that makes a big difference compared to Wild or Normal engine speeds.


Auto matches your engine power to AI difficulty level.
by RuskiTalib3003
Wed Sep 28, 2016 5:41 am
Forum: Announcements
Topic: GRIP Hotfix v.1.1.1 is now on Steam!
Replies: 29
Views: 10076

Re: GRIP Hotfix v.1.1.1 is now on Steam!

It really needs if we speak about tiny maps. It's more or less playable at primitive circles as Alhatra Wastes, but Yuri Industrial doesn't fit to game's steering physics at all. What do you mean? Do you have problems controlling your car there? If you think that you can just accelerate all the tim...
by RuskiTalib3003
Tue Sep 27, 2016 5:42 pm
Forum: Announcements
Topic: GRIP Hotfix v.1.1.1 is now on Steam!
Replies: 29
Views: 10076

Re: GRIP Hotfix v.1.1.1 is now on Steam!

Well, actually, there are two ways of making cars maneuver. Either making a controllable drift (as Burnout of Flatout 2) or making them brisk and sensetive (as Rollcage). Grip has none of them Because it doesn't need to. Most of the maps have spots to wallride at almost every turn. You're expecting...
by RuskiTalib3003
Sun Sep 18, 2016 11:08 am
Forum: GRIP Early Access Feedback
Topic: Carcour feedback thread!
Replies: 2
Views: 1635

Carcour feedback thread!

I haven't seen anyone make a thread with carcour feedback (are you guys scared of this mode or something? :D ) so I've decided to make one and hopefully encourage some of you to talk about it! The more feedback we have the better! The devs already know what I have to say, but in case some of you wan...
by RuskiTalib3003
Sat Sep 10, 2016 3:52 pm
Forum: Multiplayer
Topic: Multiplayer: Bots replacing players mid-game
Replies: 12
Views: 3868

Re: Multiplayer: Bots replacing players mid-game

Potterman wrote to me this morning linking me to this thread, saying it's funny because we were just talking about this internally. I've always wanted bots to take over from players or vise versa, it's been in the documentation for a while, but all these posts solidify that it's a good idea. :D Ok,...
by RuskiTalib3003
Sat Sep 10, 2016 10:04 am
Forum: Multiplayer
Topic: Multiplayer: Bots replacing players mid-game
Replies: 12
Views: 3868

Re: Multiplayer: Bots replacing players mid-game

Hehe, sorry man ^^ Then once he joins back his camera will be instantly teleported to his bot with a message: "You will regain controll over your car in 10 seconds!" If the player doesn't join back, his car will just remain as a BOT to the end of the race. Yep, pretty much. The time to lo...
by RuskiTalib3003
Sat Sep 10, 2016 8:37 am
Forum: Multiplayer
Topic: Multiplayer: Bots replacing players mid-game
Replies: 12
Views: 3868

Re: Multiplayer: Bots replacing players mid-game

+1, clever thinking! It's clearly a point the devs we'll have to figure out (if they haven't already). I'd be all for your solution #3, with a suggestion; perhaps we can roleplay our way out of this one, with say: ⋅  Racer "Bezimienny!" engaged autopilot! ...and then show [bot] ...
by RuskiTalib3003
Fri Sep 09, 2016 6:57 pm
Forum: Multiplayer
Topic: Multiplayer: Bots replacing players mid-game
Replies: 12
Views: 3868

Multiplayer: Bots replacing players mid-game

Since the multiplayer is coming soon, I've started wondering how players abandoning should be handled. Of course as always I'm talking about bots replacing players mid-race. This would be a really good thing for keeping the races alive if a couple of players need to leave the game. And as far as I c...
by RuskiTalib3003
Thu Jul 28, 2016 8:49 am
Forum: GRIP Early Access Feedback
Topic: Calling all badass mofos - top o da foodchain
Replies: 46
Views: 16073

Re: Calling all badass mofos - top o da foodchain

Chris_CE wrote:This list was done really quickly by me, but I plan to add something better once multiplayer is in ;)


Are you going to add nicks from the forums? Cuz I would love to have my real name featured somewhere :mrgreen: I can send you it in a private message :)
by RuskiTalib3003
Thu Jul 07, 2016 7:26 pm
Forum: Game Modes
Topic: Team based OFFLINE gamemode idea
Replies: 2
Views: 1960

Team based OFFLINE gamemode idea

I see some people can't wait for multiplayer and already post ideas about team based gamemodes that could appear in it. However I'm going to be original and suggest an offline, team based gamemode! :D (I've seen something like this long time ago, but can't remember title of the game) So, the idea is...
by RuskiTalib3003
Fri Jun 03, 2016 8:09 am
Forum: Vehicles
Topic: Grip Speeder Class Car
Replies: 56
Views: 20193

Re: Grip Speeder Class Car

Chris_CE wrote:A little update:

Image


Image

COMPLETELY ERECT!
by RuskiTalib3003
Thu Jun 02, 2016 4:09 pm
Forum: Announcements
Topic: GRIP Update 1.0.10.1 is on Steam!
Replies: 19
Views: 5562

Re: GRIP Update 1.0.10.1 is on Steam!

Awesome update, can't wait for the next one :D And those new graphic effects are damn beautiful <3 But I think it's time for an upgrade (My GTX 660 can't keep up :<) since I was able to play on max with 30fps and now I'm at 10-25fps ;-; On the other hand, medium and high are way better options now, ...
by RuskiTalib3003
Tue May 17, 2016 12:44 pm
Forum: Vehicles
Topic: Grip Speeder Class Car
Replies: 56
Views: 20193

Re: Grip Speeder Class Car

This looks sexy AF! I really like the design, especially stuff from last 5 screenies.
by RuskiTalib3003
Wed Apr 13, 2016 9:13 am
Forum: GRIP Early Access Feedback
Topic: Players suggested challenge
Replies: 25
Views: 8118

Re: Players suggested challenge

Hope I've done everything like it should be... SUPER POTTY CHALLENGE! https://www.youtube.com/watch?v=4hsa5wo864o&feature=youtu.be sh*t I meant High speed ! Sorry :/ I still have the denomination of the 1.0.2 version of GRIP And updated the rule 1) with a cleaner version. Was kind of late when ...
by RuskiTalib3003
Tue Apr 12, 2016 1:35 pm
Forum: GRIP Early Access Feedback
Topic: Players suggested challenge
Replies: 25
Views: 8118

Re: Players suggested challenge

Hope I've done everything like it should be...

SUPER POTTY CHALLENGE! https://www.youtube.com/watch?v=4hsa5wo ... e=youtu.be

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