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by RacR268
Fri Sep 16, 2016 6:10 pm
Forum: Announcements
Topic: GRIP Update v.1.1.0 is now on Steam!
Replies: 52
Views: 15756

Re: GRIP Update v.1.1.0 is now on Steam!

YAY! My update is installing now, looking forward to this lots of hype! :D
by RacR268
Tue May 17, 2016 3:11 am
Forum: Vehicles
Topic: Grip Speeder Class Car
Replies: 56
Views: 21594

Re: Grip Speeder Class Car

This looks really awesome! Can't wait to see more! Will this car have an F1 like sound to it? That would fit the character of this car maybe a V10 like sound from the early 00's. :) *fingers crossed*
by RacR268
Sat Apr 02, 2016 3:36 am
Forum: Tracks
Topic: Tunnels of TRANSPORT storywise
Replies: 15
Views: 5147

Re: Tunnels of TRANSPORT storywise

I love Transport guys! The tunnels are really challenging to navigate at high speeds. It sort of has a Velocity (RCS2) feel to it when in the tunnels. Velocity is one of my favorite tracks in RCS2 this one in GRIP is a welcome edition. :D
by RacR268
Sat Apr 02, 2016 3:33 am
Forum: Vehicles
Topic: GRIP Tank Class Racer - WIP
Replies: 127
Views: 48503

Re: GRIP Tank Class Racer - WIP

I've just noticed something... :shock: http://i.imgur.com/MdeWvgC.png Awesome! Now I will look at the Dreadnought (Tank Car) in a different way. :lol: Anyway the car is awesome and the sound fits its character, I can't wait to see a speed class car like the Scorpion for example hopefully a sound si...
by RacR268
Sat Apr 02, 2016 3:29 am
Forum: Vehicles
Topic: Three-wheeled cars?
Replies: 54
Views: 20577

Re: Three-wheeled cars?

Not really a fan of three wheeled cars. In my opinion it takes GRIP too far away from it's Rollcage roots no offence of course. ;)
by RacR268
Fri Jan 08, 2016 10:24 pm
Forum: Vehicles
Topic: How about fatter tires?
Replies: 46
Views: 16710

Re: How about fatter tires?

Are we going to be able to have the ability to change tire types? That would be really cool having slick grooved tires for asphalt and snow tires or dirt tires for off world tracks. I know this isn't F1 but I really like the look of this these types of tires in general. https://upload.wikimedia.org/...
by RacR268
Wed Dec 16, 2015 7:39 pm
Forum: Game Modes
Topic: Total Campaign
Replies: 37
Views: 15654

Re: Total Campaign

Yes, potterman I would also love to see this come to GRIP.
by RacR268
Fri Dec 11, 2015 6:14 pm
Forum: Tracks
Topic: Poll: What kind of track elements would you most like to see?
Replies: 121
Views: 58423

Re: Poll: What kind of track elements would you most like to see?

I really like the glow of the holo barriers. What I would like to see is Speed Pads in RC1 and RCS2 make a return to the tracks. When I started playing GRIP for the first time I got a bit lost on the Figure 8 Track after I went up the ramp and landed on the ceiling so perhaps with the holo barriers ...
by RacR268
Thu Dec 03, 2015 9:44 pm
Forum: Suggestions
Topic: [LISTED] Race/Arena Map for HUD
Replies: 36
Views: 10600

Map in Arena Mode

First of all I just wanted to say that I am having a real blast playing GRIP even though its only in early stages of development. Hard to believe its been 15 years since I got RCS2 for my 8th birthday a racer which will always be close to my heart. One thing I could suggest for GRIP (though I'm not ...
by RacR268
Wed Nov 11, 2015 5:13 pm
Forum: Vehicles
Topic: Engine Sounds
Replies: 30
Views: 9898

Re: Engine Sounds

NecroWolf12 wrote:Damn, hearing those F1 engines makes me miss the sound of those old V10s and V8s. The current ones aren't bad, they just don't sound special like the older ones.


Yeah especially the V10's. I have experimented with adding and F1 V10 sound to Rollcage Stage II's cars I will upload a video soon.
by RacR268
Mon Oct 26, 2015 4:17 pm
Forum: Vehicles
Topic: Engine Sounds
Replies: 30
Views: 9898

Re: Engine Sounds

If we are discussing engine sounds for me either of these would be a must have. 8-) https://www.youtube.com/watch?v=UbtYPUkmx5E https://www.youtube.com/watch?v=nX2L-kS7ZL8 i believe that these would go with the more slender shaped cars built for speed rather than strength Indeed. Wouldn't it be fun...
by RacR268
Sat Oct 24, 2015 6:00 pm
Forum: Vehicles
Topic: How fast, in terms of top speed, will GRIP cars go?
Replies: 84
Views: 29274

Re: How fast, in terms of top speed, will GRIP cars go?

So is 700kmph going to be the speed limit or will we push the boundaries of time and space further? :D
by RacR268
Sat Oct 24, 2015 5:57 pm
Forum: Vehicles
Topic: Engine Sounds
Replies: 30
Views: 9898

Re: Engine Sounds

If we are discussing engine sounds for me either of these would be a must have. 8-)
https://www.youtube.com/watch?v=UbtYPUkmx5E
https://www.youtube.com/watch?v=nX2L-kS7ZL8
by RacR268
Sat Oct 17, 2015 5:04 am
Forum: Vehicles
Topic: How fast, in terms of top speed, will GRIP cars go?
Replies: 84
Views: 29274

Re: How fast, in terms of top speed, will GRIP cars go?

yeah 700 kmph is insane, really. Unless you're in a tunnel, prepare for sweaty palms. I'd imagine a speed of 700 kmph would only be achievable using double boost? I was barely able to achieve this with the Scorpion in RCS2 when in Time Attack so I am definitely for 700-800 kmph being the speed limi...
by RacR268
Tue Sep 29, 2015 11:15 pm
Forum: Announcements
Topic: Kickstarter cancelled - all hail early access!
Replies: 48
Views: 17388

Re: Kickstarter cancelled - all hail early access!

I can tell you that only a fraction of the Kickstarter backers converted to our pre-order campaign, and that we have just enough money to get this first version to early access. Thankfully we've had some good luck on our side in other areas I'm surprised that only a fraction of Kickstarter supporte...
by RacR268
Sun Sep 13, 2015 6:19 pm
Forum: Vehicles
Topic: Suggest your car design
Replies: 123
Views: 47556

Re: Suggest your car design

Would be neat to heave many wheel types as an option (tank treads on these ? ) ;) I'm sure they mentioned there would be vehicle customization options in GRIP. I mentioned the idea of using different tire treads for different tracks in another thread like slick tires for asphalt surfaces and off-ro...
by RacR268
Sun Aug 30, 2015 6:41 am
Forum: Vehicles
Topic: How fast, in terms of top speed, will GRIP cars go?
Replies: 84
Views: 29274

Re: How fast, in terms of top speed, will GRIP cars go?

Yeah we really want mod tools for custom cars for that exact purpose, variety. Reminds me of the NFS 3 and 4 excitement of downloading new custom cars for days on end I remember the days back in 2007 when I joined NFSCars to do exactly that! (With different user name) I grew up with NFS 3 and 4 as ...
by RacR268
Sat Aug 29, 2015 5:43 pm
Forum: Vehicles
Topic: How about fatter tires?
Replies: 46
Views: 16710

Re: How about fatter tires?

Considering there will be multiple manufacturers of cars as well as various tires to choose from, I'm sure we can fit some big honkin' tires in there somewhere for those who want them Yeah, there is a debate in F1 right now about the same topic ha ha. I agree that we should have different tire manu...
by RacR268
Fri Aug 28, 2015 6:36 pm
Forum: Announcements
Topic: Kickstarter cancelled - all hail early access!
Replies: 48
Views: 17388

Re: Kickstarter cancelled - all hail early access!

I'm not disappointed that the Kickstarter was cancelled and I am happy with this idea as we can follow the development of GRIP and offer feedback and ideas along the way. Hopefully everyone who backed on Kickstarter will help with funds on here. I have already backed you guys through stripe as I don...
by RacR268
Sat Aug 22, 2015 5:38 pm
Forum: Vehicles
Topic: Suggest your car design
Replies: 123
Views: 47556

Re: Suggest your car design

I don't think that having one vehicle with a tank tracks like the one Flipside posted is a bad idea. It does improve on variety and would be suitable for the Tank class as Chris has said. Perhaps, but there are already two perfectly awesome 'Tank' class designs on the Kickstarter page. I would not ...

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