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by Fate
Fri Feb 12, 2016 12:21 pm
Forum: Developer Polls
Topic: [POLL] What settings do you use?
Replies: 17
Views: 5542

[POLL] What settings do you use?

This poll is to enable us to get some idea of where to set the default control handling/difficulty - cross referenced by what sort of gamer you think you are. In this poll, you have 7 options. One for each category: hopefully the categorisation is obvious - choose one option from each [Set]. If you ...
by Fate
Fri Feb 05, 2016 4:07 am
Forum: GRIP Early Access Feedback
Topic: How to win Biodome Arena like a boss
Replies: 5
Views: 1878

Re: How to win Biodome Arena like a boss

Oh... oh they'll be coming for you soon... don't get all cosy up there my friend :)
by Fate
Fri Jan 29, 2016 12:21 pm
Forum: Announcements
Topic: Patch v.1.0.5 Released!
Replies: 19
Views: 6484

Patch v.1.0.5 Released!

Hey Guys, Should have got this on here earlier - but better late then never. Gearing up for Tuesday, please post any bugs or issues you see and we'll try to get them fixed before then. NOTE. There are a few obviously unfinished things that are being fixed before Tuesday: 1) Car vs car collision reac...
by Fate
Wed Dec 09, 2015 6:22 pm
Forum: Bug Reports
Topic: ---THE BIG LIST OF KNOWN BUGS---
Replies: 16
Views: 6872

Re: ---THE BIG LIST OF KNOWN BUGS---

Cheers James, some great suggestions. Can we add that in Potterman, I think it'd help.
by Fate
Fri Dec 04, 2015 5:26 pm
Forum: GRIP Early Access Feedback
Topic: my game is not updating in steam!!
Replies: 33
Views: 9907

Re: my game is not updating in steam!!

Try now.

I flipped some switches... so it'll update for 32 bit machines.
by Fate
Thu Dec 03, 2015 1:56 pm
Forum: Bug Reports
Topic: [LISTED] Figure 8 Missing Ground
Replies: 7
Views: 2597

Re: Figure 8 Missing Ground

Nice find Tiakh :)
by Fate
Thu Dec 03, 2015 7:47 am
Forum: GRIP Early Access Feedback
Topic: Playground Challenge Competition
Replies: 15
Views: 3096

Re: Playground Challenge Competition

5:39! Seriously? Oh man, you've so got to get a vid of that up :)
by Fate
Wed Dec 02, 2015 2:28 pm
Forum: GRIP Early Access Feedback
Topic: Hidden Car Colour!
Replies: 6
Views: 3247

Re: Hidden Car Colour!

Hehe - nice spot :)
by Fate
Wed Dec 02, 2015 2:27 pm
Forum: GRIP Early Access Feedback
Topic: Kudos to the Student Designer!
Replies: 7
Views: 2425

Re: Kudos to the Student Designer!

The plan is to have it run in both directions.
by Fate
Wed Dec 02, 2015 2:16 pm
Forum: GRIP Early Access Feedback
Topic: I`ve found a bug and im in love with it.
Replies: 10
Views: 2611

Re: I`ve found a bug and im in love with it.

Alt-Tab, you say... cool. Nice find :)
by Fate
Tue Dec 01, 2015 8:35 pm
Forum: GRIP Early Access Feedback
Topic: my game is not updating in steam!!
Replies: 33
Views: 9907

Re: my game is not updating in steam!!

Have you tried the reboot of router thing?

Also - try setting download to highest priority.
by Fate
Tue Dec 01, 2015 2:19 pm
Forum: GRIP Early Access Feedback
Topic: Playground Challenge Competition
Replies: 15
Views: 3096

Playground Challenge Competition

Hey guys,

Post a screenshot here of your best time for collecting all 43 targets in the Playground. There might be a prize in it for the fastest.

I'd suggest nailing that corkscrew early...

Cheers,
David
by Fate
Tue Dec 01, 2015 2:14 pm
Forum: GRIP Early Access Feedback
Topic: my game is not updating in steam!!
Replies: 33
Views: 9907

Re: my game is not updating in steam!!

Also - might seem odd - but try rebooting your router. Some people have found that Steam is timing them out thinking they have a bad connection.
by Fate
Tue Dec 01, 2015 1:29 pm
Forum: GRIP Early Access Feedback
Topic: I got two CD-Keys
Replies: 11
Views: 3152

Re: I got two CD-Keys

Is this the one I resolved Sceptre?
by Fate
Tue Dec 01, 2015 1:27 pm
Forum: GRIP Early Access Feedback
Topic: Some impressions.
Replies: 5
Views: 1900

Re: Some impressions.

I'm all for 4x gravity... but Chris wouldn't let me :)
Probably because the space time continuum was stretched to breaking point and we fall through the World... tch. Seriously... what's wrong with falling through the floor...? Oh, right.
by Fate
Tue Dec 01, 2015 1:24 pm
Forum: GRIP Early Access Feedback
Topic: Stream of thoughts after 1st quick play
Replies: 53
Views: 16555

Re: Stream of thoughts after 1st quick play

Some great feedback there rutra80, thanks for that. Some I agree with.

I reckon there's going to be a massive ongoing debate about the handling over the months. But yes, more of a rear wheel feel is where I'm thinking too.
by Fate
Tue Dec 01, 2015 1:04 pm
Forum: GRIP Early Access Feedback
Topic: Kudos to the Student Designer!
Replies: 7
Views: 2425

Re: Kudos to the Student Designer!

Did good didn't they? :)

AI is my fault, still need another week on it to get it right.
by Fate
Tue Dec 01, 2015 12:54 pm
Forum: GRIP Early Access Feedback
Topic: Streaming!
Replies: 10
Views: 2510

Re: Streaming!

That's awesome if you've caught crashes on video. If you ca get them to us, it'll help massively.

Thanks Falkerz, that's great stuff.
by Fate
Tue Dec 01, 2015 12:51 pm
Forum: GRIP Early Access Feedback
Topic: oculus support
Replies: 6
Views: 2140

Re: oculus support

IN AN OCCULUS RIFT!

And you're still alive! Man, you are one brave soul. Why was that not barf city?

Brilliant feedback - thanks for that. We'll try to support it if time allows.
by Fate
Tue Dec 01, 2015 12:48 pm
Forum: GRIP Early Access Feedback
Topic: Catch Up Assist
Replies: 9
Views: 2881

Re: Catch Up Assist

The catchup system will be multilayered, we've had to put in a clunky partial system for now until all the weapons are in and we can start some serious play balancing. However, I'd be interested to hear about people's experiences with the present system switched off... How close is the racing etc. P...

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