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by proflap
Sun Nov 06, 2016 7:20 am
Forum: Grip General Discussion
Topic: -- Screenshots thread ! --
Replies: 12
Views: 7716

Re: -- Screenshots thread ! --

Some processed screenshots :D

http://imgur.com/a/Tv8MP
by proflap
Mon Oct 24, 2016 9:13 am
Forum: Weapons and Power-ups
Topic: Power-Up Distribution modes
Replies: 2
Views: 891

Power-Up Distribution modes

Hello everybody, I don't know if it was mentioned before, but: As far as I know, from my experience, different weapons are being given to the leader and to the last one in a race. (For example: Many many mines for the leader, Assassins and EMP for the last) This is good. This is to give more chance ...
by proflap
Sat Mar 12, 2016 4:26 am
Forum: GRIP Early Access Feedback
Topic: 1.0.8 Feedback
Replies: 5
Views: 1818

1.0.8 Feedback

Hello guys, First of all, nice update! :D Pros: - New vehicle; the Tank looks good, drives good - The new barrier visuals and sound effects are pretty nice - Reverse / mirrored tracks are great additions - I can use my keyboard to navigate through the menus ! :D - Hit / low health HUD distortions an...
by proflap
Sat Feb 13, 2016 2:34 pm
Forum: Bug Reports
Topic: game too easy ?
Replies: 6
Views: 2002

Re: game too easy ?

Easy? You must have forgotten to turn the ketchup assist off.

I cannot manage to win a race on Industrial even on medium difficulty (high speed setting), and I'm not playing that bad.
My only fault is that I'm not using the alternate routes (which are shorter) but the AI does and they win :D
by proflap
Thu Feb 04, 2016 3:25 pm
Forum: Suggestions
Topic: AI Cars and shortcuts
Replies: 3
Views: 806

AI Cars and shortcuts

Hi guys! I'll be short. In my opinion, the AI drivers are using shortcuts too much, too early. They do it so naturally, it made me think: Am I playing on the same track as they do? Especially on Yuri Industrial. (I race mostly on that track) Personally, I do not prefer using shortcuts, because I lik...
by proflap
Wed Dec 09, 2015 3:20 pm
Forum: Weapons and Power-ups
Topic: Power-Up Suggestion: Decoy
Replies: 6
Views: 2754

Re: Power-Up Suggestion: Decoy

This could make Grip a little bit more tactical, deceiving the ones behind us. Activating the Decoy when we see multiple roads ahead of us; our copy follows the main track while we are trying to escape by taking the "shortcut". But we must be quick, our pursuer is arming their weapon :D
by proflap
Sat Dec 05, 2015 6:19 pm
Forum: Weapons and Power-ups
Topic: Power-Up Suggestion: Decoy
Replies: 6
Views: 2754

Power-Up Suggestion: Decoy

Hey everyone, I read somewhere in the forum that someone has mentioned Flares/Countermeasures as a defensive power-up. What if that would be a decoy which looks like the user's car, and spawns like 5 car lenghts behind the original following its path. This decoy would have so little health that even...
by proflap
Fri Dec 04, 2015 5:32 pm
Forum: Suggestions
Topic: Turbo Boost Jet flame color change
Replies: 8
Views: 3114

Turbo Boost Jet flame color change

I really liked in RC1 when the original blue flames turned to orange (Grip car's default) after activating Turbo Boost and turned back to blue when the effect of the boost has ended. I think this could be implemented into Grip as well :) (Changing from orange to red or something like that) Or is it ...
by proflap
Fri Dec 04, 2015 5:16 pm
Forum: Suggestions
Topic: Make the Engines Power up Before the Race begins
Replies: 6
Views: 1950

Re: Make the Engines Power up Before the Race begins

Yeah, that would be awesome :D
by proflap
Fri Dec 04, 2015 5:02 pm
Forum: Suggestions
Topic: Noise from car
Replies: 13
Views: 3856

Re: [LISTED] Noise from car

I agree with Valdamir91 on the "wheezing/beeping/howling" sound pitch reaching an annoying level. I do not know if it's intended or not, but it looks (sounds) like the sound of the car's engine is tied to the car's movement speed even if I do not press the accelerate button. So if I stop t...

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