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by Mad_Maaat
Mon Sep 19, 2016 3:42 am
Forum: Grip General Discussion
Topic: Colours and Colour blindness
Replies: 1
Views: 1274

Colours and Colour blindness

Wasn't sure where to put this so I hope general discussions is all right. I recently played a few of the carkour tracks (glorious name btw), and having mild colour blindness I found it really difficult to spot the purple checkpoints. I also struggle with telling the difference between the red marker...
by Mad_Maaat
Sat Jul 23, 2016 5:23 pm
Forum: Tracks
Topic: Ideas for features within new Tracks
Replies: 9
Views: 5420

Re: Ideas for features within new Tracks

The problem with creating tracks that have things like big jumps over chasms and cliffs/buildings to drive up, if someone screws up and falls, they are pretty much out of the race. Could be cool for survival mode though I see where you are coming from with the jumps over chasms and cliffs as well a...
by Mad_Maaat
Sun Jul 17, 2016 5:30 pm
Forum: Tracks
Topic: Ideas for features within new Tracks
Replies: 9
Views: 5420

Ideas for features within new Tracks

Here are some ideas for new tracks. Organized by Planet! NORVOS -A track where you race between, and threw glaciers, within the ice caves there could be a type of bacteria in the ice that makes the caves glow. maybe have a part where you puddle hop an underground lake. as well as falling stalactites...
by Mad_Maaat
Tue Jul 12, 2016 3:52 am
Forum: Game Modes
Topic: Poll: What game modes would you like to see in Grip?
Replies: 141
Views: 69882

Re: Poll: What game modes would you like to see in Grip?

Idea 1: I'd like to see a gamemode similar to hot potato. One car starts with the "Potato" as well as a slight speed boost and must transfer the "potato" to one of the other cars before it explodes killing said car. everytime a car dies, a new "potato" is randomly given...

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