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by JoshG273
Sat Dec 24, 2016 1:53 pm
Forum: Bug Reports
Topic: Skytrack I Spawn problem
Replies: 1
Views: 888

Skytrack I Spawn problem

Which version of Grip were you using : 1.1.6 When does this happen : A section of the track approx. halfway round where the track splits into two. On which track did it happen : Skytrack (specific to this track) On which speed did that happen (if related to physics) : All How often does this happen ...
by JoshG273
Sat Dec 24, 2016 12:21 pm
Forum: Bug Reports
Topic: Lap Counter No Longer Works
Replies: 6
Views: 3300

Re: Lap Counter No Longer Works

I have exactly the same issue, seems to happen most often on the new islands wip. Forces endless races since whenever the lap counter does show up it always shows 1/n
by JoshG273
Wed Sep 21, 2016 12:12 pm
Forum: Grip General Discussion
Topic: Downforce flaps that open when you are driving on walls or the ceiling
Replies: 7
Views: 3609

Downforce flaps that open when you are driving on walls or the ceiling

Something that has always bothered me is the fact that the cars seem to generate downforce to drive on walls and ceilings at will. Obviously in real life cars are designed to generate downforce in a single direction, down , however grip cars can drive upside down too, and since they look the same ei...
by JoshG273
Wed Sep 21, 2016 11:55 am
Forum: Music & Sound
Topic: The Turbo Boost Power up sound
Replies: 7
Views: 3487

Re: The Turbo Boost Power up sound

You're right, there was something about that huge RUSH sound that really got your heart going!!!
by JoshG273
Wed Sep 21, 2016 11:53 am
Forum: Tracks
Topic: Poll: What kind of track elements would you most like to see?
Replies: 121
Views: 60320

Re: Poll: What kind of track elements would you most like to see?

Newbie to the grip forums, hi fellas. Here are some tracks I've had spinning round my head while playing: Mines: Very tight, linear track design, not much splitting. Dimly lit tunnel sections, busy mining areas with rubble and explosives, and live shipping trains. Stadium: A big loop the loop, corks...

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