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by Polar
Wed Oct 12, 2016 10:34 am
Forum: Game Features
Topic: Esports-compatible gamemode
Replies: 16
Views: 4287

Re: Esports-compatible gamemode

The winning team would be declared by the first player crossing the finish line, or alternatively if one of the teams gets eliminated. I'd like to hear your thoughts on this! :3 Here's my idea for the winning team situation in 2v2/3v3/4v4/5v5 https://i.ytimg.com/vi/Bx8jMhViKX8/maxresdefault.jpg Tha...
by Polar
Tue Sep 20, 2016 12:36 pm
Forum: Bug Reports
Topic: Carkour camera reset
Replies: 6
Views: 2015

Carkour camera reset

Summary of the bug : The finish line camera does not reset when you reset the level Which version of Grip were you using : v.1.1.0 When does this happen : Every time you fall off in the end of the track On which track did it happen : Every Carkour track that has a special ending camera angle Any scr...
by Polar
Tue Sep 20, 2016 11:56 am
Forum: GRIP Early Access Feedback
Topic: ---The Big VIDEOS Thread---
Replies: 86
Views: 31071

Re: ---The Big VIDEOS Thread---

https://www.youtube.com/watch?v=GSmvTJyfayw&index=1&list=PLo_zr-UiRUTQ7udHO3gy2Owr0_ESIGYBS Here's a playlist of completing all the Carkour tracks. I must say I enjoyed myself trying to complete these and have to admit, Nightmare is worthy of its name :shock: Enjoy! edit : oh and forgot to m...
by Polar
Wed Jan 20, 2016 11:03 am
Forum: Suggestions
Topic: Name that race track
Replies: 19
Views: 3827

Re: Name that race track

Sahrapolis for Industrial

Sahra = desert in Arabic
Polis = city-state in ancient Greek
by Polar
Fri Jan 01, 2016 11:20 am
Forum: Suggestions
Topic: New Racetrack: What features would you like to see?
Replies: 43
Views: 12535

Re: New Racetrack: What features would you like to see?

Unique wallriding. That would be something that other games do not have and what really defines GRIP. For example a wall that connects into another path by riding up it similiar to what that 1 pipe you jump in from the wall in rc2 had (i cant remember what the track was called) http://i.imgur.com/0A...
by Polar
Tue Dec 01, 2015 10:40 am
Forum: Suggestions
Topic: [LISTED] Scorpion missile : a visual indicator for being attacked
Replies: 11
Views: 3275

[LISTED] Scorpion missile : a visual indicator for being attacked

When you are getting attacked by a Scorpion Missile, you get notified with a warning sound. I think that some kind of visual indicator should be added as well just to add clarification. It should be fairly simple to add this suggestion simply by making the HUD blink for example. Please give your th...
by Polar
Mon Nov 30, 2015 5:32 pm
Forum: GRIP Early Access Feedback
Topic: General Physics discussion
Replies: 15
Views: 3727

Re: General Physics discussion

I've noticed that if you land while not accelerating you won't slide around so easily. Maybe that has something to do with the slides. for me personaly the vehicles lack "weight". I agree - the vehicles feel too light. But I do have to Agree with @Yrch and @wantfastcars, it happens way too...
by Polar
Mon Nov 30, 2015 5:27 pm
Forum: Suggestions
Topic: [READ] Mid Air Contols
Replies: 35
Views: 10024

Re: SUGGESTION: Mid Air Contols

You are able to control your car mid-air with the steering controls when not accelerating . Please correct me if I am wrong. In my opinion the current mid air control is enough. It doesnt give too much power to turn mid-air, but it allows you to correct your position for landing if you have a big ju...
by Polar
Thu Nov 26, 2015 8:06 am
Forum: Game Modes
Topic: Poll: What game modes would you like to see in Grip?
Replies: 141
Views: 59588

Re: Poll: What game modes would you like to see in Grip?

Chris_CE wrote:Time Trial - with ghost car of your best time



Is the Time Trial going to be a FLap (Fastest Lap) or does the Time Trial require to drive 3 full laps?

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