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GRIP Video Game Forum - Search

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by FrostyPL
Sun Mar 04, 2018 9:14 am
Forum: Grip General Discussion
Topic: A Ps4 version console ?
Replies: 10
Views: 6157

Re: A Ps4 version console ?

by FrostyPL
Sun Dec 24, 2017 9:19 am
Forum: Music & Sound
Topic: Copy rights.
Replies: 6
Views: 3342

Re: Copy rights.

From what I understand about game soundtrack copyrights is that you can use game soundtrack for that certain game without issues, so that's pretty weird.
by FrostyPL
Fri Dec 01, 2017 12:22 pm
Forum: Grip General Discussion
Topic: Need help with 2-player splitscreen mode
Replies: 4
Views: 3973

Re: Need help with 2-player splitscreen mode

To play splitscreen you just need two controllers and another person. The second one is optional :P
by FrostyPL
Sat Oct 14, 2017 8:32 am
Forum: Music & Sound
Topic: OST
Replies: 1
Views: 1608

Re: OST

Soundtrack is not yet finished. It will be available later, probably after the game release.
by FrostyPL
Tue Aug 22, 2017 1:09 pm
Forum: Music & Sound
Topic: how about a caws voice alert?
Replies: 6
Views: 4858

Re: how about a caws voice alert?

I would like system similar to one in Titanfall, where you can choose from different voices, where every single one have it's own style.
by FrostyPL
Thu Aug 03, 2017 6:39 pm
Forum: Technical & Hardware
Topic: Possible to play with Controller and Keyboard?
Replies: 3
Views: 2787

Re: Possible to play with Controller and Keyboard?

People shoould start looking for other 20 posts of this type :P
by FrostyPL
Thu Jul 27, 2017 11:10 am
Forum: Weapons and Power-ups
Topic: Weapon Idea - Electric Smoke
Replies: 4
Views: 2929

Re: Weapon Idea - Electric Smoke

Maybe not causing damage but it can be something like IR smoke, so every rocket passing it will lost it's target.
by FrostyPL
Wed Jul 05, 2017 8:16 pm
Forum: Grip General Discussion
Topic: A Ps4 version console ?
Replies: 10
Views: 6157

Re: A Ps4 version console ?

@Katon

Switch might not run game too good. Also dev team is too small to make this game to so many platforms.

But who knows what future brings...
by FrostyPL
Wed Apr 26, 2017 10:33 am
Forum: Weapons and Power-ups
Topic: Slow motion - juicin' it!
Replies: 15
Views: 7560

Re: Slow motion - juicin' it!

I only recently discovered the key for slow motion and... it sucks really hard. Somehow it's either too slow or the transition from it back to the normal motion is to steep. Each time I activated it, I ended up teleported back on track or ramming into an obstacle. It totally makes me lose my focus....
by FrostyPL
Sun Apr 16, 2017 6:01 am
Forum: Vehicles
Topic: Some Rollcage/Grip vehicle fanart! Feedback welcome
Replies: 74
Views: 30930

Re: Some Rollcage/Grip vehicle fanart! Feedback welcome

I see canopy. Damn son :P
by FrostyPL
Wed Mar 22, 2017 8:14 am
Forum: Bug Reports
Topic: Vintek Warlander stuck in low-poly render
Replies: 3
Views: 2741

Re: Vintek Warlander stuck in low-poly render

Mine looks fine. Have you tried verifying game files?
by FrostyPL
Fri Mar 17, 2017 3:42 pm
Forum: Suggestions
Topic: My suggestions
Replies: 7
Views: 2478

Re: My suggestions

Drift is in WiP so no worries ;)
by FrostyPL
Fri Mar 17, 2017 3:38 pm
Forum: Grip General Discussion
Topic: Dizzy, Disoriented Driver
Replies: 12
Views: 6852

Re: Dizzy, Disoriented Driver

Right, there are no drivers in the rigs, at least they are not human. The idea of the cars being those giant RC tanks is really appealing. If a civilization has the energy and tech needed to transport (teleport?) the rigs between planets and star systems they should have equally developed miniaturi...
by FrostyPL
Tue Mar 07, 2017 8:30 am
Forum: Tracks
Topic: REVERSE mode all tracks
Replies: 5
Views: 4900

Re: REVERSE mode all tracks

by FrostyPL
Sat Mar 04, 2017 4:20 pm
Forum: Vehicles
Topic: POLICE car: we need this in our lives!
Replies: 13
Views: 6348

Re: POLICE car: we need this in our lives!

It's gonna be hard to pleasure Chris with any model of Police car :P
by FrostyPL
Thu Mar 02, 2017 6:19 pm
Forum: GRIP Early Access Feedback
Topic: The assassin missile is too slow
Replies: 22
Views: 10041

Re: The assassin missile is too slow

Javelin works the same way but it's security in that case. Skill matters :P
by FrostyPL
Wed Mar 01, 2017 7:16 pm
Forum: GRIP Early Access Feedback
Topic: The assassin missile is too slow
Replies: 22
Views: 10041

Re: The assassin missile is too slow

Well, rockets are designed to be used in open areas and on straight lanes. They start their engines one second after deployment.
by FrostyPL
Sun Feb 26, 2017 10:11 pm
Forum: Suggestions
Topic: Escape pods
Replies: 6
Views: 2529

Escape pods

Escape pods! When car is destroyed it drops spherical escape (survive?) pod. It seems a good idea if we consider lore. Right now pilots are killed pretty often in races, so Chris would have to make a name generator for SP campaign, because you can't kill one guy 5 times :P It will act similar to bar...

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