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by Clean&Clear
Wed May 10, 2017 5:10 am
Forum: Grip General Discussion
Topic: When is 4 player split screen coming?
Replies: 6
Views: 2807

When is 4 player split screen coming?

Hey guys, I've been away from the forums and partly from the game for a while, so I don't know if there is any info out on it, but do you know when 4 player split screen is roughly supposed to come? I know it's definitely not a top priority thing, but it's something I'm awaiting pretty eagerly so we...
by Clean&Clear
Tue Feb 07, 2017 3:33 pm
Forum: Developer Polls
Topic: POLL: Most annoying/frustrating non-physics/collision related issues in the game
Replies: 14
Views: 4977

Re: POLL: Most annoying/frustrating non-physics/collision related issues in the game

Thanks for the reply, I guess it's time to stop blaming it for screwing up my turns and get used to it then. :D
by Clean&Clear
Sat Feb 04, 2017 7:18 am
Forum: Developer Polls
Topic: POLL: Most annoying/frustrating non-physics/collision related issues in the game
Replies: 14
Views: 4977

Re: POLL: Most annoying/frustrating non-physics/collision related issues in the game

There is one thing that has been in the game for quite some time now, and that's the little bouncing the cars do when changing gears. It's most noticable in the beginning of the race when cars are going slow on a flat surface, and I find it to be most apparent with dreadnaught. I'm not sure if it's ...
by Clean&Clear
Sat Feb 04, 2017 7:08 am
Forum: Vehicles
Topic: GRIP car inspiration image thread
Replies: 25
Views: 11977

Re: GRIP car inspiration image thread

Someone posted this on Steam: http://i.imgur.com/njC1C9d.jpg http://i.imgur.com/xO8XfV9.jpg This car looks incredibly awesome, just put it in the game :D On a more serious note, it would be really great to have a car shaped like this, or something like Ria in RC1. PS: that artwork really looks ultr...
by Clean&Clear
Sat Feb 04, 2017 7:00 am
Forum: Vehicles
Topic: Symmetric or Asymmetric Cars?
Replies: 26
Views: 9025

Re: Symmetric or Asymmetric Cars?

I like both, I would like to see a few more assymetrical, but not necessarily a majority, some middle ground would be nice I guess :) And I would love to see a car (probably symmetrical) that has inverted primary and secondary colours on the other side, although that's more of a customization thing :)
by Clean&Clear
Sat Feb 04, 2017 5:59 am
Forum: Tracks
Topic: Liddo5 Islands track feedback thread
Replies: 49
Views: 20571

Re: Liddo5 Islands track feedback thread

Here's some images I made yesterday. #1: pretty sel-explanatory #2: The glass tunnel (placeholder asset btw) simply wasn't working very well. I'm thinking we ditch the tunnel altogether and have the cars driving inside a building complex together, having the choice of floor, wall or ceiling, or sma...
by Clean&Clear
Tue Jan 10, 2017 5:10 am
Forum: Tracks
Topic: Liddo5 Islands track feedback thread
Replies: 49
Views: 20571

Re: Liddo5 Islands track feedback thread

all nice ideas visually, but we really need to focus on gameplay only for now. Really. Especially with this track, the gameplay needs much improvement, for reasons mentioned above. Deal with that first and afterwards I'm sure the artist will give us a nice looking map. Adapt the scenery to the layo...
by Clean&Clear
Thu Jan 05, 2017 7:21 am
Forum: Tracks
Topic: Liddo5 Islands track feedback thread
Replies: 49
Views: 20571

Re: Islands track - suggestions

I love that Islands has multiple routes and visually it's a strong map. Despite this, it's very boring to drive on. The track is quite flat, very wide, has long stretches of driving straight ahead and there's barely any corners that actually require the player to tilt their analog sticks more than ...

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