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by uuaapeli
Wed Mar 15, 2017 10:23 am
Forum: Bug Reports
Topic: Custom Jukebox not playing
Replies: 7
Views: 2634

Re: Custom Jukebox not playing

I've got the same problem. So is there a way to fix this? Or should I just wait for the next patch and try it again then?
by uuaapeli
Thu Mar 02, 2017 4:46 pm
Forum: GRIP Early Access Feedback
Topic: The assassin missile is too slow
Replies: 22
Views: 6972

Re: The assassin missile is too slow

Okay I'm having second thoughts. It just ain't realistic.... :D A super high budget monster battle truck is shooting missiles and they just hit the car itself. How stupid (and random) is that?!! If someone would have this kind of problem in real life, he would sure as hell fix it before competing in...
by uuaapeli
Thu Mar 02, 2017 9:36 am
Forum: GRIP Early Access Feedback
Topic: The assassin missile is too slow
Replies: 22
Views: 6972

Re: The assassin missile is too slow

@ FrostyPL Yup I've come to the conclusion that it is cooler and more realistic to just deal (and learn to use it #l2p :D) with it than nerf it down.
by uuaapeli
Thu Mar 02, 2017 9:29 am
Forum: Tracks
Topic: Poll: What kind of track elements would you most like to see?
Replies: 121
Views: 45969

Re: Poll: What kind of track elements would you most like to see?

@agcue Yes you get my point exactly! And maybe two alternative routes being side by side so that you could target missiles on the other side and make buildings collapse there to slow others down. That would be super awesome right?! :D (I remember RC1 having something like this?) That would add the f...
by uuaapeli
Thu Mar 02, 2017 9:16 am
Forum: Weapons and Power-ups
Topic: Some weapons, especially mines are boring
Replies: 47
Views: 14308

Re: Some weapons, especially mines are boring

All of the above comment by Queadah is very true. Those features together will result as a huge amount of variation in the game. That's what this game is all about.

+1 @Queadah ;)
by uuaapeli
Wed Mar 01, 2017 4:07 pm
Forum: Tracks
Topic: Poll: What kind of track elements would you most like to see?
Replies: 121
Views: 45969

Re: Poll: What kind of track elements would you most like to see?

The most important elements of a good track: 1. Stuff for the player to react involuntarily to - Meaning trains, warzones, gates, etc. - These have been discussed ofcoure, and stuff like that will propably end up in the game, plenty of that - This stuff needs an on/off switch when it comes to compet...
by uuaapeli
Wed Mar 01, 2017 12:55 pm
Forum: Bug Reports
Topic: --- Clipping and bouncing issues - Post them here ! ---
Replies: 9
Views: 4433

Re: --- Clipping and bouncing issues - Post them here ! ---

So this tends to happen to me quite often (every 5-7th time i cross this area on the map). When I burst out of the first tunnel of the map transport and land on the road the car stops instantly and usually gets stuck to the road for 1-3 seconds. 20170301193955_1.jpg (in this pic the bug does not tak...
by uuaapeli
Wed Mar 01, 2017 10:13 am
Forum: GRIP Early Access Feedback
Topic: The assassin missile is too slow
Replies: 22
Views: 6972

The assassin missile is too slow

The assassin missile (hunts down the race leader) is too slow to shoot without slowing down. If I don't slow down for a second the missile hits me or my surroundings 99% of the time. Is this just me or are others getting this too? Keep up the good work!! Thank you! ;) Edit: I've tried to learn how t...
by uuaapeli
Wed Mar 01, 2017 5:26 am
Forum: Suggestions
Topic: [LISTED] Echo and other sound effects
Replies: 12
Views: 3332

Re: [LISTED] Echo and other sound effects

It would add a significant amount of intensivity to the game if the ambience would change more or less dramatically when driving in tunnels. After all, it is a huge 10 ton monster car driving 500km/h in that tunnel :shock: --Merged post-- The collision SFX would be more effective if it would dim the...

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