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by SuperSomariDX
Sun Jul 26, 2015 11:39 am
Forum: Game Modes
Topic: Poll: What game modes would you like to see in Grip?
Replies: 141
Views: 64859

Re: Poll: What game modes would you like to see in Grip?

It took some clever brake play, and some logical thinking on how you can zip around that track fast enough, without falling off or screwing up. I liked it honestly.
by SuperSomariDX
Mon Jul 20, 2015 9:27 am
Forum: Vehicles
Topic: Boost Effect
Replies: 11
Views: 5275

Re: Boost Effect

I'm all for faint, trailing afterimages.
by SuperSomariDX
Thu Jul 16, 2015 9:06 am
Forum: Off Topic - No Politics or Religion
Topic: Meet & Greet
Replies: 153
Views: 71499

Re: Meet & Greet

Just yesterday we did some games with tjgcrush who is from America. Ping wasn't much of an issue :) The weekly games are every Saturday at 09:00 pm CEST, so that's something like maybe 1 pm or 2 pm in your country ? Checking for Easter Standard Time in the USA. The rough equivalent would be 3:00 PM...
by SuperSomariDX
Tue Jul 14, 2015 9:06 pm
Forum: Off Topic - No Politics or Religion
Topic: Other fun old school racing games you have played
Replies: 46
Views: 20321

Re: Other fun old school racing games you have played

Extreme-G 1 & 2 on the N64
San Francisco Rush 2049, Rush 2, Rush 1
Hotwheels: Extreme Racing on the PS1
Hotwheels Turbo Racing on the N64
and some good ol Mario Kart 64.
by SuperSomariDX
Tue Jul 14, 2015 9:00 pm
Forum: Music & Sound
Topic: Poll: What music genres do you want to hear in Grip?
Replies: 234
Views: 82565

Re: Poll: What music genres do you want to hear in Grip?

Even if there isn't, at least there's always the ability to use our own tracks to race to. =P
by SuperSomariDX
Sun Jul 12, 2015 9:05 am
Forum: Vehicles
Topic: Cosmetic vehicle customization?
Replies: 7
Views: 3440

Re: Cosmetic vehicle customization?

Rainbow Flames for total randomness. Or a Royal blue. I love the color Blue.
by SuperSomariDX
Fri Jul 10, 2015 7:14 pm
Forum: Weapons and Power-ups
Topic: Powerup dumping.
Replies: 40
Views: 12800

Re: Powerup dumping.

I'd rather them just re-roll in a roulette fashion.
by SuperSomariDX
Fri Jul 10, 2015 10:34 am
Forum: Rollcage
Topic: What's everyone's Rollcage main?
Replies: 15
Views: 7202

Re: What's everyone's Rollcage main?

Either Leon or Tony. Depends on my mood. =P
by SuperSomariDX
Fri Jul 10, 2015 10:33 am
Forum: Off Topic - No Politics or Religion
Topic: Poll: Favourite sandwich
Replies: 35
Views: 14444

Re: Poll: Favourite sandwich

I will be honest, they do try to "baconify" everything around here. I'm not really a bacon fan myself.. But it's decent.
by SuperSomariDX
Fri Jul 10, 2015 10:31 am
Forum: Game Features
Topic: MPH as well as KPH
Replies: 11
Views: 5099

Re: MPH as well as KPH

Heck, I'm from the US. But Interchangeability would sound good in my book.
by SuperSomariDX
Fri Jul 10, 2015 10:26 am
Forum: Vehicles
Topic: How fast, in terms of top speed, will GRIP cars go?
Replies: 84
Views: 29061

Re: How fast, in terms of top speed, will GRIP cars go?

I'm all for Classes geared towards certain aspects. Something more towards something like this.

All-Around | Speed | Acceleration | Grip/Stability | Cornering | Extreme |

Car 1
Car 2
Car 3
Car 4
Car X
Car (Custom)


or so forth.
by SuperSomariDX
Thu Jul 09, 2015 11:32 am
Forum: Weapons and Power-ups
Topic: Poll: What kinds of pick-ups would you like to see in Grip?
Replies: 136
Views: 55700

Re: Poll: What kinds of pick-ups would you like to see in Grip?

Invisibility sounds cool. It didn't work all that well in RC2, partly because you could only get it after picking up two shields, but I imagine it to be quite useable in GRIP. Shield -> protects you from everything, disables after taking a few hits (or 1 strong hit). Invisibility -> protects from t...
by SuperSomariDX
Thu Jul 09, 2015 11:28 am
Forum: Weapons and Power-ups
Topic: Super Gravity Power-Up
Replies: 10
Views: 4534

Re: Super Gravity Power-Up

Could be like a magnetic tire powerup or something like that. But I like the idea. Imagine seeing it in multiplayer though, Another player above you with a missile that can hit you, and you not even realize where they hit you from, only to reach the top to see them sticking to the ceiling. Heh
by SuperSomariDX
Fri Jul 03, 2015 8:51 am
Forum: Tracks
Topic: Track Designer?
Replies: 27
Views: 9109

Re: Track Designer?

That honestly would be something I would love. Seeing maps made by friends, sharing and playing them together. Then uploading for others to enjoy. A very good idea in my opinion.
by SuperSomariDX
Thu Jul 02, 2015 8:39 pm
Forum: Off Topic - No Politics or Religion
Topic: Meet & Greet
Replies: 153
Views: 71499

Re: Meet & Greet

Hey there, I'm Somari. Just your average gamer, hyping for Grip. Not much else.
by SuperSomariDX
Thu Jul 02, 2015 7:54 pm
Forum: Game Features
Topic: Poll: Do you want "characters" as racers in Grip?
Replies: 124
Views: 36230

Re: Poll: Do you want "characters" as racers in Grip?

You know. Thinking about that honestly. The idea of a little box appear on the screen on the bottom right showing your character react to getting attacked, over taken, and boosting would be pretty funny actually.
by SuperSomariDX
Thu Jul 02, 2015 7:51 pm
Forum: Off Topic - No Politics or Religion
Topic: Poll: Favourite sandwich
Replies: 35
Views: 14444

Re: Poll: Favourite sandwich

Classic PB&J for me. I use Pumpernickel bread though. Very good honestly. Get a little bit of Fritos to go with em.
by SuperSomariDX
Thu Jul 02, 2015 7:45 pm
Forum: Tracks
Topic: Poll: What kind of track elements would you most like to see?
Replies: 121
Views: 56018

Re: Poll: What kind of track elements would you most like to see?

I'd say branch up some track variations into groups: For example: A more city like map could be branched into it's own track group. Let's call it.. "Macrotronic City" Let's also say we made a surreal looking map with extremely odd looking scenery and tons of tricky cornering and tunnel sec...

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