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by Krakenous
Tue Feb 02, 2016 12:17 pm
Forum: Announcements
Topic: Public Early Access scheduled for the 2nd of February
Replies: 35
Views: 12533

Re: Public Early Access scheduled for the 2nd of February

EEP! It's out! And it's bloody awesome. Still waiting on 1.06 patch note but I see "High" engine pwoer has been removed? IMO good call, it was just OTT in the current tracks :), I assume once the upgrades/career system comes online, "high" will return as top tier upgrades. A new ...
by Krakenous
Wed Dec 16, 2015 9:31 pm
Forum: GRIP Early Access Feedback
Topic: I`ve managed to destroy the building :333333
Replies: 13
Views: 3747

Re: I`ve managed to destroy the building :333333

Well I am assuming in the full game, as like rollcage, many tracks will have many targetable structures to both do large environmental damage to players/opponents/yourself if you aint careful, create new shortcuts and with UE4 act as persistant and prolonged post destruciton debris that needs to be ...
by Krakenous
Fri Dec 04, 2015 6:39 am
Forum: GRIP Early Access Feedback
Topic: Little things / Attention To Detail
Replies: 24
Views: 6248

Re: Little things / Attention To Detail

My first post here, so thought i'd chip in! I so far am loving the attentions to detail people have mentioned here, the potential for this game so far is HUGE, it's already pretty fun and the main things that I am loving is among vibe and sound design: - I really really really love the sort of trans...

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