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by aschitaka
Thu Feb 18, 2016 11:03 pm
Forum: Weapons and Power-ups
Topic: Powerup Idea: Super Grip
Replies: 6
Views: 3659

Re: Powerup Idea: Super Grip

If the super grip would also allow you not to be bashed away by other cars that bump into you it would be pretty neat. Also to make the weapon less useless (lets face it: it is not always usefull) it could have some spikes or something around your wheels so that if you hit another car, it will lose ...
by aschitaka
Thu Feb 18, 2016 11:00 pm
Forum: Game Modes
Topic: Poll: What game modes would you like to see in Grip?
Replies: 141
Views: 66868

Re: Poll: What game modes would you like to see in Grip?

So, something like this has always been on my mind, but I was hesitant in bringing it up since one of the best things about RC was the cutt-throat "every-man-for-himself" approach that races took. But after seeing a similar suggestion on the Steam forums and on page 2 of this thread (but ...
by aschitaka
Sat Feb 13, 2016 4:46 pm
Forum: Game Features
Topic: Lokal Coop: Different Car colors
Replies: 0
Views: 1505

Lokal Coop: Different Car colors

I played the game in Local coop-mode and the first thing that we realized was that there was no possibility to choose "different" cars. It is a little confusing from time to time and would be easier if different colors could be selected.
by aschitaka
Fri Feb 12, 2016 2:46 pm
Forum: GRIP Early Access Feedback
Topic: First Impression
Replies: 0
Views: 934

First Impression

First of all: Thanks guys for that game . I loved Rollcage and I just see so much potential in your approach on recreating / re-interpreting this game. Race tracks: Track 1 world 1: you could add some more powerups. The tunnel Track of world II is in my opionion already really neat. I like that you ...

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