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GRIP Video Game Forum - Search

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by TheOnLY
Tue Jun 13, 2017 7:12 am
Forum: Game Features
Topic: Content - how much do we need?
Replies: 16
Views: 7856

Re: Content - how much do we need?

by TheOnLY
Mon Jun 05, 2017 9:21 pm
Forum: Tracks
Topic: Suggestions to improve Transport and Alhatra maps
Replies: 19
Views: 7077

Re: Suggestions to improve Transport and Alhatra maps

For the first one: Have you tried to simply not jump? You can go down the ramp without losing contact to the ground and use the boost pad on the inside if navigated properly. It is one of my favorite corners of the game for that very reason. For the second one: Try the new launch ability, it works w...
by TheOnLY
Fri Jun 02, 2017 3:55 am
Forum: Tracks
Topic: Terrible Doodle Schematic - ''Tower'' Track Component
Replies: 3
Views: 3777

Re: Terrible Doodle Schematic - ''Tower'' Track Component

Skytrack and transport reverse do have the same problem
by TheOnLY
Tue May 16, 2017 7:22 pm
Forum: Weapons and Power-ups
Topic: Slow motion - juicin' it!
Replies: 15
Views: 7548

Re: Slow motion - juicin' it!

This looks dope. I like (a lot :D )
by TheOnLY
Sat May 13, 2017 4:36 pm
Forum: Bug Reports
Topic: [NOT BUG] Car Steering while in rearview bug
Replies: 2
Views: 2251

Re: Car Steering while in rearview bug

This is most likely not a bug in the game but a limitation of your keyboard, known as .
by TheOnLY
Sun May 07, 2017 10:22 am
Forum: Off Topic - No Politics or Religion
Topic: Queadah's pillow to shout in
Replies: 10
Views: 5938

Re: Stop blowing up these beautiful machines

Some thing I fear is, that if we have those extremely powerful weapons they will overshadow the cars and how the (probably lunatic) drivers handle them, which to my understanding should be the most extreme and impressive thing. It would turn into impressive technology instead of impressive drivers a...
by TheOnLY
Sun May 07, 2017 8:26 am
Forum: Off Topic - No Politics or Religion
Topic: Queadah's pillow to shout in
Replies: 10
Views: 5938

Re: Stop blowing up these beautiful machines

Things need to stay believable (which is very different from realistic) imo. Nukes eradicate entire islands. If one would be used in an orbital prime city the entire city would be obliterated. No government could tolerate an underground organisation having weapons of mass destruction this powerful. ...
by TheOnLY
Tue Apr 18, 2017 7:56 am
Forum: Multiplayer
Topic: Finding a game, too specific?
Replies: 6
Views: 3599

Re: Finding a game, too specific?

I think it looks for games that are as close as possible to your settings. However in the past two days several people have reported that they had problems finding games. A proper server browser will probably be implemented sooner or later.
by TheOnLY
Thu Apr 06, 2017 11:14 am
Forum: GRIP Early Access Feedback
Topic: [LAP TIMES] Who is the fastest ? - UPDATED 1.2.0
Replies: 128
Views: 39776

Re: [LAP TIMES] Who is the fastest ? - UPDATED 1.2.0

please add a Pickups enabled / disabled column, those runs are very different are very different.
by TheOnLY
Sun Mar 26, 2017 7:11 pm
Forum: Crash Reports
Topic: Crashes instantly at launch
Replies: 6
Views: 3576

Re: Crashes instantly at launch

by TheOnLY
Wed Mar 22, 2017 11:32 pm
Forum: Grip General Discussion
Topic: -- Screenshots thread ! --
Replies: 12
Views: 13639

Re: -- Screenshots thread ! --

https://steamuserimages-a.akamaihd.net/ugc/159156190285292616/7161D13E44089CD330CCED1B6E26EE33202197A6/ https://steamuserimages-a.akamaihd.net/ugc/159156190285292616/7161D13E44089CD330CCED1B6E26EE33202197A6/ https://steamuserimages-a.akamaihd.net/ugc/159156190285429004/F275745074E33E86EF95CBE03BB10...
by TheOnLY
Thu Mar 16, 2017 7:55 pm
Forum: Weapons and Power-ups
Topic: Some weapons, especially mines are boring
Replies: 47
Views: 19672

Re: Some weapons, especially mines are boring

Meh, for firing stuff backwards. I like how you can only attacked from the back (except later maybe the first -> Assassin from the front) because you can only get a lead on somebody with superior driving skills. It acts like a "natural" catch up mechanic. The three things i don't like curr...
by TheOnLY
Wed Mar 15, 2017 7:20 pm
Forum: Suggestions
Topic: My list of half-baked suggestions and overhaul mechanics
Replies: 11
Views: 7323

Re: My list of half-baked suggestions and overhaul mechanics

Please don't go to rocket league air control and jumping
by TheOnLY
Wed Mar 15, 2017 1:28 pm
Forum: GRIP Early Access Feedback
Topic: Steam Controller
Replies: 11
Views: 4698

Re: Steam Controller

Sounds like Steam does not detect that the game is running to me, as this is the configuration it uses on desktop.
by TheOnLY
Thu Mar 02, 2017 6:30 pm
Forum: GRIP Early Access Feedback
Topic: The assassin missile is too slow
Replies: 22
Views: 10029

Re: The assassin missile is too slow

I like how it is now. It adds depth to them since using them requires some planning ahead. Missiles are not "shot" but more like dropped or thrown out of the vehicle, thus they inherent the same momentum. Some Weapons in GRIP also seem to be kind of outdated since they already exist in our...
by TheOnLY
Wed Mar 01, 2017 4:24 pm
Forum: Tracks
Topic: Poll: What kind of track elements would you most like to see?
Replies: 121
Views: 69140

Re: Poll: What kind of track elements would you most like to see?

I 100% agree with the post above. Currently a lot of stuff just works "as designed", but only minor alteration can be done to it, restricting choice or freedom of the player.
by TheOnLY
Wed Mar 01, 2017 2:18 pm
Forum: Weapons and Power-ups
Topic: Some weapons, especially mines are boring
Replies: 47
Views: 19672

Re: Some weapons, especially mines are boring

Mines: Alright, good suggestions. How about each player is only allowed to lay two mines at one time (3rd mine makes first one explode and so one) as I think 5 is too much still. As for triggering during the inventory fade out, I'm not sure the fade out is going to stay, so the way to trigger a min...
by TheOnLY
Thu Feb 23, 2017 10:00 am
Forum: Tracks
Topic: How to make tracks more suited for speeders
Replies: 4
Views: 3044

How to make tracks more suited for speeders

As most people probably noticed the speeder class can not really compete on most current tracks, mostly due to their lack of top speed and the tracks where pretty much every useful route can be taken even by the tank class with full throttle. I do not think that an adjustment of the stats is needed ...
by TheOnLY
Mon Feb 20, 2017 3:08 pm
Forum: Weapons and Power-ups
Topic: Some weapons, especially mines are boring
Replies: 47
Views: 19672

Some weapons, especially mines are boring

With the physics being improved massively in the past few weeks, I think the some of the focus should now move to weapons, as they didn't get any major improvements since the initial build. Weapons were a huge part of rollcage and what made it great. It made races on easier tracks like paradise more...
by TheOnLY
Mon Feb 20, 2017 12:08 am
Forum: Suggestions
Topic: "Blinking" after respawn
Replies: 13
Views: 4097

Re: "Blinking" after respawn

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