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by Tathendal
Fri Jul 08, 2016 9:00 am
Forum: Grip General Discussion
Topic: Gravity and skidding
Replies: 19
Views: 6035

Re: Gravity and skidding

If you look at the new cinematic replays after a race or in demo mode in the menu, you'll see that the cars actually come down very fast, actually visibly too fast to look like normal gravity. The issue lies in the bounciness of the environment collisions, which is for some reason too high. This se...
by Tathendal
Sun Jul 03, 2016 2:53 pm
Forum: Grip General Discussion
Topic: Gravity and skidding
Replies: 19
Views: 6035

Re: Gravity and skidding

Well yeah I know that much but still my opinion is that the game would feel better (when crashing, it's the only scenario I am talking right now) bit more gravity. I meant that when you drive into a wall the car launches too much in to the air, and comes down too slowly. Heavier car doesn't beat the...
by Tathendal
Sun Jul 03, 2016 5:12 am
Forum: Grip General Discussion
Topic: Gravity and skidding
Replies: 19
Views: 6035

Re: Gravity and skidding

Oh, ok then. Yeah it doesn't shock me either, but I just kinda wish the car would come down more quickly. I didn't mean that the gravity would be too low in general, just the moments when you crash and fly up and then come down... eventually. Those jumps that are there in the tracks, those feel good...
by Tathendal
Sat Jul 02, 2016 5:33 pm
Forum: Grip General Discussion
Topic: Gravity and skidding
Replies: 19
Views: 6035

Re: Gravity and skidding

What about the gravity "issue"? I think there could be more gravity, so that the cars would feel more heavy. Now they don't feel really heavy when they fly and take ages to land down... (I mean situations that you mess up and drive into a wall and fly way up, in the normal driving the grav...
by Tathendal
Sat Jul 02, 2016 5:12 pm
Forum: Game Modes
Topic: Poll: What game modes would you like to see in Grip?
Replies: 141
Views: 64646

Re: Poll: What game modes would you like to see in Grip?

I'd like to see the arcade-part to be broken into 2 different modes. One would be single race. Other component would be called arcade. It would resemble playing in the arcade, as in you have to win the race to proceed the next one. Maybe there could be a credit system: winning would give you 1 credi...
by Tathendal
Sat Jul 02, 2016 2:35 pm
Forum: Grip General Discussion
Topic: What exactly does the steering speed settings do?
Replies: 6
Views: 2785

Re: What exactly does the steering speed settings do?

Thanks, now I get it!

Isn't it better then (in theory) to keep those settings to the max, that way you can turn quicker and therefore you can drive faster to a curve? Just thinking aloud trying to get a... GRIP on the matter (no pun intended)
by Tathendal
Sat Jul 02, 2016 5:10 am
Forum: Announcements
Topic: The Not So Official Dev Blog
Replies: 301
Views: 96196

Re: The Not So Official Dev Blog

The track looks really... Cool
by Tathendal
Tue Jun 28, 2016 2:50 pm
Forum: Weapons and Power-ups
Topic: Poll: What kinds of pick-ups would you like to see in Grip?
Replies: 136
Views: 55514

Re: Poll: What kinds of pick-ups would you like to see in Grip?

What about a ramming device of some sort? Could be fun. A boxing glove attached to a spring xD Nah but seriously maybe an energy spike of some sort, similar manner to the shield. Or the shield could be used in ramming, if the shield gets a frontal version. Think about it; you have frontal shield equ...
by Tathendal
Tue Jun 28, 2016 2:40 pm
Forum: Weapons and Power-ups
Topic: Lets talk about the Leader Missile
Replies: 65
Views: 19530

Re: Lets talk about the Leader Missile

I was racing in Alhatra wastes when a leader missile locked on to me. I just drove inside the small tube (the one that has 2 speed pads), and decided to stop there to take cover from the missile. I guess the missile did couple of rounds above me, because I heard it the entire time and then I got bor...
by Tathendal
Tue Jun 28, 2016 10:41 am
Forum: Grip General Discussion
Topic: What exactly does the steering speed settings do?
Replies: 6
Views: 2785

What exactly does the steering speed settings do?

I tried searching this forum and on steam, but I didn't find a proper anser. So what does these options mean exactly? Digital and analog steering speed and steering sensitivity. I cannot tell what is the difference between these. Doesn't it make sense to have steering sensitivity settings on the hig...
by Tathendal
Tue Jun 28, 2016 10:16 am
Forum: Suggestions
Topic: Poll: Would you like to be able to drop unused pickups?
Replies: 56
Views: 17310

Re: Poll: Would you like to be able to drop unused pickups?

Good points, many of which I admit that I didn't think about. What do you think about (the option) of reducing the available power-ups altogether? So that there would be fewer pick-ups, but respawn time would remain the same. My thought here was that getting any power-up should be "yeah, got it...
by Tathendal
Tue Jun 28, 2016 7:27 am
Forum: Suggestions
Topic: Poll: Would you like to be able to drop unused pickups?
Replies: 56
Views: 17310

Re: Poll: Would you like to be able to drop unused pickups?

After my latest session with GRIP, I thought of that WHY would you want to drop off power-ups? In my last session (now that I am properly getting used to the tracks and not completely sucking at the game) I was driving 1st and blasting all the power-ups I got immediately. This was on Transport. It f...
by Tathendal
Mon Jun 20, 2016 3:06 pm
Forum: Suggestions
Topic: Gattler to have destructive ability
Replies: 4
Views: 1706

Re: Gattler to have destructive ability

Also it would be nice if gattler could take out mines (at that same range that you see the bullets hitting ground). Sometimes mines are placed in narrow spot that you absolutely can't get past them or notice it too late to do anything. It'd be cool to explode a mine with gattler. BOOM! Edit: OK so I...
by Tathendal
Mon Jun 20, 2016 11:23 am
Forum: Suggestions
Topic: [LISTED] Vehicle Stats
Replies: 25
Views: 7453

Re: [LISTED] Vehicle Stats

Yeah I didn't mean that all the stats like weight and armor plate thickness need to be like 100% realistic, consistent & logical etc (though it would be cool now that I think of it) but more like that 5 bars out of 10 in top speed means 350 kmph and 7 out of 10 in armor translates to 50mm armor ...
by Tathendal
Sun Jun 19, 2016 12:40 pm
Forum: Suggestions
Topic: [LISTED] Vehicle Stats
Replies: 25
Views: 7453

Re: [LISTED] Vehicle Stats

I am thinking this subject a little differently. I am thinking, it would be cool not to have those kind of stats that every game has, like acceleration, top speed, etc. I think it may feel "too arcadey" like you are choosing some RC car or playing some Outrun port on PS1. Those "five ...
by Tathendal
Thu May 19, 2016 3:26 pm
Forum: GRIP Early Access Feedback
Topic: Achievements [DISCUSSION]
Replies: 21
Views: 6833

Re: Achievements [DISCUSSION]

The hardest ones should literally make you go "hats off" to someone who has unlocked even one of those. Anything less and it's pointless to implement them. +1 to this. On the other hand, I would be not bothered at all if there were no achievements in GRIP. Also not having trading cards. A...
by Tathendal
Sat May 07, 2016 5:37 pm
Forum: Bug Reports
Topic: Wrong race board order
Replies: 4
Views: 2447

Re: Wrong race board order

On a very similar matter, if you get destroyed after the finish line, you will be considered destroyed during the race. I finished 2nd but the AI drove me into a mine and I got a text "You came last :("
by Tathendal
Wed Apr 27, 2016 2:57 pm
Forum: Suggestions
Topic: [LISTED] Option to select power-ups
Replies: 5
Views: 1758

Re: [LISTED] Option to select power-ups

Great, thanks!
by Tathendal
Tue Apr 26, 2016 3:57 pm
Forum: Suggestions
Topic: [LISTED] Option to select power-ups
Replies: 5
Views: 1758

[LISTED] Option to select power-ups

Hey there everybody. Have been playing GRIP and enjoying it very very much. It occurred to me that it would be cool to be able to select before a race, what power-ups you would like to have. In other words, you could remove a certain power-up from occurring altogether. Say, for example, that you don...

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