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GRIP Video Game Forum - Search

Search found 112 matches

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by Roq
Tue Jan 26, 2016 4:45 pm
Forum: Vehicles
Topic: GRIP Tank Class Racer - WIP
Replies: 127
Views: 50313

Re: GRIP Tank Class Racer - WIP



DAT BLACK CAMO!!!!!
by Roq
Mon Jan 25, 2016 5:50 am
Forum: Vehicles
Topic: Name that car
Replies: 82
Views: 31316

Re: Name that car

I'm from the UK, but could we get some of these names in a different language? They wouldn't all be English. As Queadah mentions, some of these cars would look perfect with a Japanese type-face on them like some of the concept art. Maybe the tire manufacturer is owned by an Asian conglomerate and di...
by Roq
Fri Jan 22, 2016 12:21 pm
Forum: Vehicles
Topic: Name that car
Replies: 82
Views: 31316

Re: Name that car

Names off the top of my head: Tanks: Bulwark Barricade Aegis Torus Barrage Speedsters: (somewhat elemental in nature): Firebrand Tornado Thunderclap Tsunami The Fusion Scimitar Predators: (what else? Beasts!) Tarantula VenomStrike Warthog Lioness The Lockjaw Constrictor Hammerhead The manufacturer w...
by Roq
Fri Jan 22, 2016 8:21 am
Forum: Vehicles
Topic: GRIP Tank Class Racer - WIP
Replies: 127
Views: 50313

Re: GRIP Tank Class Racer - WIP

Holy jesus balls!

Can NOT wait! Do you guys have names lined up for these yet?
by Roq
Thu Jan 21, 2016 8:29 pm
Forum: Vehicles
Topic: Vehicle tiers
Replies: 14
Views: 5341

Re: Vehicle tiers

I agree with having only three tiers (speedster, standard, tank), it's easier to balance and there's no real need for a 4th. The current vehicle is in the standard tier, and the upcoming one from Thomas is a tank. They're the same manufacturer, so to complete the team, there just needs to be a spee...
by Roq
Fri Jan 15, 2016 7:27 am
Forum: Vehicles
Topic: GRIP Tank Class Racer - WIP
Replies: 127
Views: 50313

Re: GRIP Tank Class Racer - WIP

f*ck ME!!! this is glorious and I need it in my life!

This thing reminds me of a Tarantula - it's almost got mandibles at the front and a larger rear end.
by Roq
Wed Jan 06, 2016 9:44 am
Forum: Weapons and Power-ups
Topic: Weapon: Debris
Replies: 6
Views: 2113

Weapon: Debris

Sorry if this idea has been mentioned before. had a quick scan through and couldn't see it. Feel free to remove this if its just a re-post. Anyway, after playing the game, I felt like one thing that changed up the game in a nice way was when random debris gets scattered over the track. it turns norm...
by Roq
Sun Dec 27, 2015 3:03 pm
Forum: Grip General Discussion
Topic: Supporting the Game Idea
Replies: 1
Views: 1431

Supporting the Game Idea

So, simply put - how much would it cost me to have a car/racer/team named after me in the game?

This thought came to me after seeing the new car design being worked on in the forum and me just thinking I'd love to have one of these suckers named after me -"The Roq".
by Roq
Sun Dec 27, 2015 2:43 pm
Forum: GRIP Early Access Feedback
Topic: Initial 1.0.4 impressions
Replies: 14
Views: 3682

Re: Initial 1.0.4 impressions

Yes, interesting that someone mentioned an FPS drop in 1.0.4. Thought it was just me running to much crap in the back ground, but one very specific part of industrial wrecks my frame rate. weird thing is, it only occasionally happens, and that's at the same location in the video I posted above. When...
by Roq
Thu Dec 24, 2015 5:45 pm
Forum: Off Topic - No Politics or Religion
Topic: Happy Christmas Everyone
Replies: 4
Views: 3403

Happy Christmas Everyone

As the title says, wishing all members of the forum, both dev and player alike, a great Christmas or whatever you're doing this holiday! *raising a scotch to you all*
by Roq
Thu Dec 24, 2015 11:32 am
Forum: Vehicles
Topic: GRIP Tank Class Racer - WIP
Replies: 127
Views: 50313

Re: GRIP Tank Class Racer - WIP

OMG I want all of these NOW!!!!!11!! Seriously, these are all amazing. I love the blocky-ness of them and they reflect my ideal of what these "cars" should be like. One very minor issue for me is I'm not a fan of differences in wheel size when it comes to front vs rear. but that's just me ...
by Roq
Wed Dec 23, 2015 6:00 am
Forum: GRIP Early Access Feedback
Topic: Initial 1.0.4 impressions
Replies: 14
Views: 3682

Re: Initial 1.0.4 impressions

Still random bumps that throw the car out in the leaking pipe tunnel outer wall I'm still trying to figure out what this is. There is absolutely nothing there that should be causing this. Same with the one in the U turn Managed to land on an invisible platform high above the tight hairpin tunnel on...
by Roq
Tue Dec 22, 2015 8:23 pm
Forum: GRIP Early Access Feedback
Topic: Initial 1.0.4 impressions
Replies: 14
Views: 3682

Initial 1.0.4 impressions

Thanks for yet another update! here's a few very quick thoughts with one quick play-through of the new stuff: Cars feel snappier/grippier Breaking feels much more responsive Like the changes to industrial layout Still random bumps that throw the car out in the leaking pipe tunnel outer wall Managed ...
by Roq
Sat Dec 19, 2015 8:42 pm
Forum: GRIP Early Access Feedback
Topic: [REQUEST FOR FEEDBACK] Jahtra Figure8 Track
Replies: 15
Views: 4831

Re: [REQUEST FOR FEEDBACK] Jahtra Figure8 Track

I feel like this track races well. Shows off car handling over uneven terrain. Main concern is visually, the track has more or less one palette and more variation on lighting and colour could accentuate areas like the bridge when you're under it and just generally give the track more visual flare. I...
by Roq
Sat Dec 12, 2015 9:44 am
Forum: Suggestions
Topic: Reset for the Playground
Replies: 2
Views: 1429

Reset for the Playground

I know many people have probably reported on the instability and general un-playability of the Playground since this last update, but rather than repeat the issues, I'd be really glad if we could just get a reset option to place us back at the start ramp after getting stuck in the terrain/objects.
by Roq
Tue Dec 01, 2015 8:41 am
Forum: Crash Reports
Topic: Roq|split - AVG causes crash
Replies: 3
Views: 2927

Re: ---CRASH REPORTING TEMPLATE---

Oddly, just reinstalled the game and it's fine again. AVG isn't catching it at all now. Weird. Also realized I should have created a new topic for this. Sorry. Move it to somewhere appropriate.
by Roq
Tue Dec 01, 2015 8:35 am
Forum: GRIP Early Access Feedback
Topic: Little things / Attention To Detail
Replies: 24
Views: 6429

Re: Little things / Attention To Detail

The sound design! Playing this cranked up on a large monitor... holy fucky balls! You can feel the roar down in your gut! And when you smack something..! GODDAYUM! So visceral.
by Roq
Tue Dec 01, 2015 8:00 am
Forum: Crash Reports
Topic: Roq|split - AVG causes crash
Replies: 3
Views: 2927

Roq|split - AVG causes crash

When does this happen : As of day 2 Steam update. On which track did it happen : (Powerplant, Playground, ...) NA How often does this happen : (Always, very often, occasionally, could not make it happen again) NA How to replicate the steps (if reproducible) : Have AVG Antivirus software Free edition...
by Roq
Mon Nov 30, 2015 5:47 pm
Forum: Suggestions
Topic: ---THE BIG LIST OF SUGGESTIONS---
Replies: 10
Views: 6867

Re: ---THE BIG LIST OF SUGGESTIONS---

+1 for more cam options. I prefer to play with the cam slightly further back from the car and up a bit more. I'd also like the cam to maybe zoom out from the car more when you're spinning up in the air. At the very least, angle to cam back at the track when you get airborne so you can plan how to ri...
by Roq
Sun Nov 29, 2015 6:08 pm
Forum: Announcements
Topic: The Not So Official Dev Blog
Replies: 301
Views: 103101

Re: The Not So Official Dev Blog

Good Luck for tomorrow everyone! Devs and Players alike - it's a big day and one I've been waiting for since Stage 2 all those years ago!

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