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GRIP Video Game Forum - Search

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by Queadah
Thu Dec 21, 2017 2:48 pm
Forum: Weapons and Power-ups
Topic: Pick-up stacking
Replies: 65
Views: 25396

Re: Pick-up stacking

At least the fading on the small "waves" looks a bit odd. For an icon, it stands weirdly from the others
by Queadah
Wed Dec 20, 2017 4:33 pm
Forum: Weapons and Power-ups
Topic: Pick-up stacking
Replies: 65
Views: 25396

Re: Pick-up stacking

it's the RAM raider that looks unfinished ^^
I'm... I dunno man, I feel like I'm too loud in these parts. I suggest too much.
Why not though. Disruptor is not my fav icon tbh (it's the machine gun! So much dank), so... yeah why not...
by Queadah
Wed Dec 20, 2017 4:13 am
Forum: Weapons and Power-ups
Topic: Initial Feedback on Charged Weapons
Replies: 16
Views: 7485

Re: Initial Feedback on Charged Weapons

Fingers crossed (is all that remains) :)
by Queadah
Tue Dec 19, 2017 6:18 am
Forum: GRIP Early Access Feedback
Topic: Patch 1.2.7 Feedback
Replies: 8
Views: 4248

Re: Patch 1.2.7 Feedback

typo: OUR not "out" in my comment. So I think (hope) that I can give my personal opinion about new content. Deal with it. You're barking needlessy. It's not me that deals with sh*t, I said DEVS would be right to be fed up with all the contradictive input we all give and I made a sum up. Sp...
by Queadah
Tue Dec 19, 2017 12:21 am
Forum: GRIP Early Access Feedback
Topic: Patch 1.2.7 Feedback
Replies: 8
Views: 4248

Re: Patch 1.2.7 Feedback

Not at all. You're assuming I took it personally.
I just can understand why the devs could be fed up with our feedback.
by Queadah
Mon Dec 18, 2017 8:18 am
Forum: GRIP Early Access Feedback
Topic: Patch 1.2.7 Feedback
Replies: 8
Views: 4248

Re: Patch 1.2.7 Feedback

by Queadah
Fri Dec 15, 2017 2:03 pm
Forum: Vehicles
Topic: Tank class: 3 pickup slots °.°
Replies: 39
Views: 13905

Re: Tank class: 3 pickup slots °.°

Reviving that thread. Time has passed and... has given us the jump ability we discussed earlier here, but also the nitro! Updating to new elements, an idea would be leaving: ⋅ the jump ing to the speedsters (so they have the maneuverability and can jump to these extra pads on ceiling and d...
by Queadah
Tue Dec 12, 2017 5:50 am
Forum: Tracks
Topic: Reverse Thermophobia
Replies: 5
Views: 3063

Re: Reverse Thermophobia

Gawd please no
by Queadah
Mon Dec 11, 2017 10:08 am
Forum: Weapons and Power-ups
Topic: Initial Feedback on Charged Weapons
Replies: 16
Views: 7485

Re: Initial Feedback on Charged Weapons

BTW, I still think holding input could drop items . I was looking at discord and people playing in teams would coordinate to be one behind the other and pass items along. Boy that would be so much fun !! http://aviationnepal.com/blogs/wp-content/uploads/2016/08/Mid-Air-REFUELING-aviationnepal.jpg Ba...
by Queadah
Sun Dec 10, 2017 11:57 am
Forum: Weapons and Power-ups
Topic: Initial Feedback on Charged Weapons
Replies: 16
Views: 7485

Re: Initial Feedback on Charged Weapons

I agree with this - what do you think of sacrificing boost instead? Boost in the mix is inconsistent to me: main reason is you can decide to play without! This would kill pickup mechanics instantly. Thus, the mechanics must NOT be tied to it imo. How about burning one weapon to ‘charge’ the other? ...
by Queadah
Sun Nov 19, 2017 12:14 pm
Forum: Suggestions
Topic: Difficulty suggestion.
Replies: 16
Views: 6157

Re: Difficulty suggestion.

How could we missed this !!
by Queadah
Sun Nov 19, 2017 12:13 pm
Forum: Suggestions
Topic: More Arena Suggestions
Replies: 13
Views: 6698

Re: More Arena Suggestions

Looks ok. Fingers crossed !
by Queadah
Fri Nov 03, 2017 4:10 am
Forum: Tracks
Topic: Reverse Thermophobia
Replies: 5
Views: 3063

Re: Reverse Thermophobia

Edit: Thermo is already an heavily modified reverse version of Acro New tracks is always a yes. I've read your description and why not ! But another "phobia" is just "no". This is not a thing ! You're not telling much with a fear of something. Racers race in places, and in GRIP, ...
by Queadah
Sun Oct 15, 2017 3:15 pm
Forum: Game Modes
Topic: About the carkour mode
Replies: 4
Views: 3363

Re: About the carkour mode

I agree.

The whole Carkour concept needs more spice for the flavour. Something to set it appart.
Its "minigame" status should be assumed and expanded... when and if resource allows ;)
by Queadah
Sun Oct 08, 2017 11:50 am
Forum: Weapons and Power-ups
Topic: Some weapons, especially mines are boring
Replies: 47
Views: 19168

Re: Some weapons, especially mines are boring

Look at the end-of-game stats my friend, they're ineffective. Truth be told there is very little things to do to make them interesting (I'm also in the camp to keep them really). Many suggestions already in the thread but: ⋅ instead of being "2d", like, they drop on the ground.....
by Queadah
Sun Oct 01, 2017 3:36 pm
Forum: Suggestions
Topic: More Arena Suggestions
Replies: 13
Views: 6698

Re: More Arena Suggestions

Guys, I have this suggestion based on someone else's suggestion I can't recall where I read X)... Gravity inverter https://i.imgur.com/yYecigc.gif ⋅ Put a device in the middle (like in Biodome) to invert gravity! ⋅ Make it blue glowy (to catch the attention) and concentric rings ...
by Queadah
Wed Sep 27, 2017 6:52 pm
Forum: Suggestions
Topic: Main Menu
Replies: 5
Views: 3447

Re: Main Menu

There's definitely something to be done in the menu department for later.

+1 here. I was day dreaming similar-ish stuff myself anyway now that you mention it Voo.
by Queadah
Tue Sep 26, 2017 1:32 pm
Forum: Tracks
Topic: Haze Track Suggestions
Replies: 10
Views: 5067

Re: Haze Track Suggestions

Suggestin' time: http://i.imgur.com/tms3FMP.gif There is something I currently feel is missing in GRIP that could improve the sense of scale for all maps involving oblivion plunges (true in Haze but also Acro and Skytrack). Has my little .gif emulates: ⋅ set a triggering floor (higher than...
by Queadah
Mon Sep 25, 2017 8:13 am
Forum: GRIP Early Access Feedback
Topic: The assassin missile is too slow
Replies: 22
Views: 9774

Re: The assassin missile is too slow

I think I know what it is \o/ !!
I never stopped believing =)

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