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by Django
Tue Dec 01, 2015 6:24 pm
Forum: GRIP Early Access Feedback
Topic: Kudos to the Student Designer!
Replies: 7
Views: 2529

Re: Kudos to the Student Designer!

There are two things i really like about this track. 1. It has a nice 'this is a different world/planet' vibe. The strange industrial landscape with 'the forest of the lightning forks' and the offworld sky. 2. Its wide openness. I was always a fan of the skyway levels. Its good to have some space to...
by Django
Tue Dec 01, 2015 6:12 pm
Forum: GRIP Early Access Feedback
Topic: Patch - 01.12.2015
Replies: 6
Views: 1813

Re: Patch - 01.12.2015

The Race is much smoother now, good patch.

And by the way, the game looks awesome. I love you guys for doing this project. Its like a 'Childhood Dream' coming true.
by Django
Tue Dec 01, 2015 5:15 am
Forum: GRIP Early Access Feedback
Topic: Very First Impression
Replies: 13
Views: 4708

Re: Very First Impression

Gorgar66 wrote:I just can use one of the Power ups(health), but Opponents can use Mines, Rockets etc.

Thats odd. I got machingun, mines, rockets, shild and boost. No health power up so far.
by Django
Mon Nov 30, 2015 4:54 pm
Forum: GRIP Early Access Feedback
Topic: Very First Impression
Replies: 13
Views: 4708

Re: Very First Impression

I did it, i clipped through the floor. (falling from the dome ceilling straight through the floor) Actually i was just experimanting the the air control, but thats also a thing. Btw, i love the enviroment of liddo 5, im really looking forward to some tracks on this planet. I managed the same but in...
by Django
Mon Nov 30, 2015 4:31 pm
Forum: GRIP Early Access Feedback
Topic: Some first impressions ans suggestions for the first relase [11/30/2015]
Replies: 3
Views: 1651

Re: Some first impressions ans suggestions for the first relase [11/30/2015]

Other things: The car handles obstacles a bit too rough. Every little crash with a stone or something kicks it from the track. I can't really get up to speed. And If I'm at a decent speed I' cant really get the car to control. In RC I could quickly get from the speed of a double turbo to 0 km/h. So...
by Django
Wed Nov 18, 2015 4:36 pm
Forum: Game Features
Topic: Poll: Do you want "characters" as racers in Grip?
Replies: 124
Views: 41499

Re: Poll: Do you want "characters" as racers in Grip?

I miss the option: "Dont know, both could be good."
by Django
Sun Nov 08, 2015 6:10 am
Forum: Off Topic - No Politics or Religion
Topic: Other fun old school racing games you have played
Replies: 46
Views: 20678

Re: Other fun old school racing games you have played

Lets not forget about Carmageddon 2. The game is hardly really a racing game but it was so much fun. https://www.youtube.com/watch?v=nMzFOcb9DyA At the moment i play mostly Distance when racing. Trackmogrify (Tracks are generated on the spot) mode in multiplayer is pretty good. My alltime favourite ...
by Django
Sat Nov 07, 2015 6:47 pm
Forum: Tracks
Topic: Suggestions
Replies: 51
Views: 15447

Re: Suggestions

Dont know if anyone suggested that already. What could be pretty cool are objects that are a reference for size. So like small future cars, people behind bunker windows, small flying aircraft, real looking buildings or just anything that gives the big and mighty effect like in the concept pic were a...
by Django
Sat Nov 07, 2015 6:19 pm
Forum: Announcements
Topic: The Not So Official Dev Blog
Replies: 301
Views: 101233

Re: The Not So Official Dev Blog

Generally, you'd want to avoid having part of the player base feel like they are "missing out". Exactly! Sometimes it happens that a game or movies comes out in like 5 or 10 different versions. If the super limited with sugar on top version is much better this maybe leads to the same feel...
by Django
Thu Oct 29, 2015 7:37 am
Forum: Announcements
Topic: The Not So Official Dev Blog
Replies: 301
Views: 101233

Re: The Not So Official Dev Blog

Btw, we are already getting a nice cosmetic DLCs for our support. Early supporter skin, gold armor, disco weapons, paintball machinegun... nothing that throws balance off, but makes the game look and feel way cooler and diverse :) Exactly and in my oppinion this is already close to the limit of bei...

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