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by Django
Wed Oct 19, 2016 6:42 am
Forum: Grip General Discussion
Topic: Game lobby and chat
Replies: 8
Views: 3654

Re: Game lobby and chat

Sounds good but what if the game gets more players? Divide the general chatroom and give them a max size (and what should that size be)? I like to get in contact with people from far away but its maybe better for the performance to get grouped with people near you (and of course it would be very coo...
by Django
Wed Oct 19, 2016 5:56 am
Forum: Announcements
Topic: GRIP Private Multiplayer testing is now underway!!
Replies: 42
Views: 15814

Re: GRIP Private Multiplayer testing is now underway!!

The menu is in the 3D world and we tried various methods to get the text looking sharper - none worked. The status bar is a 2D overlay on a separate rendering layer, which is why it's nice and crisp (just like the pause menu ingame) Hm ok, i dont know but im pretty sure that a more elegant solution...
by Django
Tue Oct 18, 2016 6:17 pm
Forum: Suggestions
Topic: 4K compatibility
Replies: 4
Views: 2477

Re: 4K compatibility

I dont get the downside.
by Django
Tue Oct 18, 2016 5:44 pm
Forum: Announcements
Topic: GRIP Private Multiplayer testing is now underway!!
Replies: 42
Views: 15814

Re: GRIP Private Multiplayer testing is now underway!!

Jay Multiplayer is there :) :) Unfortunatly my graphics card died yesterday, so im now one of the potato testers. Scalling down the resolution in the menu i noticed something: The Menu text gets really fast blurry as sh*t. Well you might say thats what you get for using a potato and not a banana lik...
by Django
Sun Oct 16, 2016 4:17 pm
Forum: Grip General Discussion
Topic: Competitive play in Grip?
Replies: 6
Views: 2913

Re: Competitive play in Grip?

Ryu Makkuro wrote:While GRIP is the niche of a niche (racing games are a niche compared to other genres, RPGs for example).



Well atleast its not a Turn-based adventure. :mrgreen:
by Django
Sat Oct 08, 2016 5:52 pm
Forum: Developer Polls
Topic: What should the "Vintage" car manufacturer's name be?
Replies: 21
Views: 11647

Re: What should the "Vintage" car manufacturer's name be?

I asked somebody and she likes Vintek most and i tend more to Retronica. But just "Vintage" sounds better to me than all three. Some more ideas, just because but not necessarily good ones: Classitron (classic) Hotsy-tronics (= hotsy-totsy found it in the dictionary sounded cool) Roartech R...
by Django
Fri Oct 07, 2016 3:53 am
Forum: Developer Polls
Topic: The mine indicator on the HUD: Keep it or kill it?
Replies: 29
Views: 8700

Re: The mine indicator on the HUD: Keep it or kill it?

@Queadah

That looks nice 8-)

More future and animated -> much better.
by Django
Thu Oct 06, 2016 3:29 pm
Forum: Grip General Discussion
Topic: Are you the developers of FIREBUGS ?
Replies: 17
Views: 7653

Re: Are you the developers of FIREBUGS ?

Theres always (well pretty much) some small sale going on but i believe 16€ is the normal unreduced price.
by Django
Sun Oct 02, 2016 4:04 pm
Forum: Tracks
Topic: Carkour vs. Scramble
Replies: 17
Views: 5910

Re: Carkour vs. Scramble

Potty is correct. I should have phrased that clearer. I didnt even think about the exact time. Its just about having a timer to give use the short extra moment to get ready.
by Django
Fri Sep 30, 2016 2:15 pm
Forum: Tracks
Topic: Carkour vs. Scramble
Replies: 17
Views: 5910

Carkour vs. Scramble

I just played Scramble in Rollcage Extreme and i would love Carkour to be much more like Scramble. - there should be a three second timer at the beginning of each track - the reset time should be capped in half - the fog distance should be further away. This makes the space larger. In Carkour everyt...
by Django
Sat Sep 24, 2016 2:47 pm
Forum: Game Modes
Topic: Poll: What game modes would you like to see in Grip?
Replies: 141
Views: 71906

Re: Poll: What game modes would you like to see in Grip?

daktylus wrote:What about some races with huge numbers of competitors? Like 64 cars on the track.


This could be pretty intresting. But with the weapons maybe also very annoying.
by Django
Wed Sep 21, 2016 4:38 am
Forum: Game Features
Topic: Poll: Do you want "characters" as racers in Grip?
Replies: 124
Views: 41499

Re: Poll: Do you want "characters" as racers in Grip?

Instead of wasting fuel on making 3d dudes and voicing them... Oh yes please no 3D animated faces those always suck. Only in AAA games they sometimes dont suck. Partly "animated" 2D Faces could be cool. Jagged Alliance 2 Style. Voiceover on the other hand would be pretty nice and would ad...
by Django
Mon Sep 19, 2016 6:18 am
Forum: GRIP Early Access Feedback
Topic: Car Customization and other Suggestions
Replies: 3
Views: 1111

Re: Car Customization and other Suggestions

Hey Welcome to the forum Panzerschutz 8-) - What does the "Strenght" feature actually means? Armour? Good Question. And if so why not call it armour? - A VERY fun part of Rollcage was the possibility of devastating the scenario almost entirely! I fell that you should add destroyable itens ...
by Django
Sat Sep 17, 2016 3:35 pm
Forum: Game Modes
Topic: Rogue Racing Mode
Replies: 13
Views: 6049

Re: Rogue Racing Mode

@Queadah

Uh, nice art. I hope that Orbital Prime will look somehow like this.



About jumping from the sky with the car. Sounds a bit to arcady for my taste. But could be pretty cool. Would be ok with me if they had some wings that would detach on the ground like an open shuttle.
by Django
Sat Sep 17, 2016 2:35 pm
Forum: Announcements
Topic: GRIP Update v.1.1.0 is now on Steam!
Replies: 52
Views: 16784

Re: GRIP Update v.1.1.0 is now on Steam!

Time to give my 2cents. About Carkour i agree with 0Blueaura. I do love that its there but it definatly needs more polish. I also liked the dessert rocks more as a background. But hey at some point you have to deliver that jungle, wonder how it looks then. Maybe it also felt not so round because the...
by Django
Fri Sep 16, 2016 12:54 pm
Forum: Announcements
Topic: Patch coming soon + new GRIP logo!
Replies: 69
Views: 24846

Re: Patch coming soon + new GRIP logo!

psppwner300 wrote:It's out now.


Wohoo :D :D :D :mrgreen:
by Django
Wed Sep 14, 2016 3:13 pm
Forum: Announcements
Topic: Patch coming soon + new GRIP logo!
Replies: 69
Views: 24846

Re: Patch coming soon + new GRIP logo!

Hey how is the current situation with the patch?
by Django
Wed Sep 14, 2016 3:09 pm
Forum: Game Modes
Topic: Death's Court! (With illustration)
Replies: 5
Views: 4065

Re: Death's Court! (With illustration)

So a Mad Max mode essentially. We were thinking of something similar called Convoy, where you'd need to protect a large vehicle from incoming enemies (possibly even have a couple players using turrets on top of the large vehicle to help propel attackers) Im all in for Mad Max and every other strang...
by Django
Tue Sep 13, 2016 8:38 am
Forum: Vehicles
Topic: Alive car ! - 3rd manufacturer
Replies: 23
Views: 9307

Re: Alive car ! - 3rd manufacturer

Queadah wrote:Terra vs Cygon is clear and gorgeous. Terra vs Vintage is... less (basically Earth vs Earth). I'll still be happy when Vintage cars come out, regardless.


Are the names of the manufacturers even final yet?
by Django
Sun Sep 04, 2016 3:51 pm
Forum: Grip General Discussion
Topic: New fan trailer for GRIP (created by Me)
Replies: 8
Views: 3540

Re: New fan trailer for GRIP (created by Me)

@0Blueaura

Just wow that trailer is sick. Love it. :!:




landvaarder wrote:IGN: 3/10 not enough explosions

Nice trailer dude


IGN ???

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