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by Unreal.2K7
Mon Aug 31, 2015 8:21 am
Forum: Vehicles
Topic: Car physics
Replies: 81
Views: 26317

Re: Car physics

Rob is planning on ripping open the engine pretty soon though, to really get a hold on the physics. Oh my god. The guy is either having a blast working on it, or going crazy, or probably having a blast while going crazy trying to find a way to do something that cannot be done. Rob, if you're readin...
by Unreal.2K7
Sat Aug 29, 2015 7:08 pm
Forum: Rollcage
Topic: Rollcage 1 vs Rollcage Stage 2
Replies: 36
Views: 18403

Re: Rollcage 1 vs Rollcage Stage 2

Fate wrote:I didn't think it was necessary to tell anyone for a while about why I'd placed that billboard by the finish line

Something something EasterEgg we need to know about something...

-edit
potterman28wxcv wrote:These drillers continuously drilling

Drillers gotta drill.
by Unreal.2K7
Fri Aug 28, 2015 6:11 pm
Forum: Grip Website & Forum Issues
Topic: All of the gifs, converted to webm for your pleasure
Replies: 5
Views: 4075

Re: All of the gifs, converted to webm for your pleasure

I did so chris could replace them on the gifs page if he wanted so it wouldn't push 100+ MB of data all at once on the people
by Unreal.2K7
Thu Aug 27, 2015 4:00 pm
Forum: Game Features
Topic: A no-questions-asked, instant-racing button
Replies: 17
Views: 6846

A no-questions-asked, instant-racing button

Image

So, there you have it. What about something like this?
...maybe without swearing in the game's menu though.
by Unreal.2K7
Thu Aug 27, 2015 3:45 pm
Forum: Music & Sound
Topic: General Sound Effects
Replies: 35
Views: 17999

Re: General Sound Effects

https://www.youtube.com/watch?v=q94F-RV ... u.be&t=126
https://www.youtube.com/watch?v=-pVUPtR ... tu.be&t=59

Right at the starting line. Mixed sound of jet engines and, petrol engines. I will scream.
by Unreal.2K7
Thu Aug 27, 2015 2:19 pm
Forum: Announcements
Topic: Kickstarter
Replies: 82
Views: 31915

Re: Kickstarter

To expand on my previous question, in case someone didn't see this: https://www.kickstarter.com/projects/169002413/grip-an-intense-futuristic-combat-racer/comments?cursor=10941302#comment-10941301 - It is possible to back for more than the highest tier: it is possible to order multiple copies. If yo...
by Unreal.2K7
Thu Aug 27, 2015 2:11 pm
Forum: Announcements
Topic: Kickstarter cancelled - all hail early access!
Replies: 48
Views: 17985

Re: Kickstarter cancelled - all hail early access!

You need a beer, a shower and a good night of rest. People on the internet will rumor and all, and as always they'll wait for you guys to get back to us! Don't get exhausted bouncing around thread, sites and comments!
by Unreal.2K7
Thu Aug 27, 2015 12:52 pm
Forum: Announcements
Topic: Kickstarter
Replies: 82
Views: 31915

Re: Kickstarter

Just a question for Chris in case he sees this. You wrote Unfortunately, we cannot offer any physical rewards (car model, art book, RC car) at this time, but we are planning to make some available in the future. Do you think it can be more of a useful thing or an organizative drama if someone backed...
by Unreal.2K7
Wed Aug 26, 2015 10:24 am
Forum: Announcements
Topic: Questions about the Kickstarter
Replies: 37
Views: 15466

Re: Questions about the Kickstarter

Also, patreon is about recurring payments. In here we need a consistent one time payment for the game for each person.
by Unreal.2K7
Mon Aug 24, 2015 5:10 am
Forum: Announcements
Topic: Questions about the Kickstarter
Replies: 37
Views: 15466

Re: Questions about the Kickstarter

This is how kickstarter works: 1) you enter your card information. kickstarter stores it but takes nothing from them yet. 2) the project goes on 3a) if the projects ends successfully, the amount you pledged will be withdrawn from the card whose data you entered 3b) if the project does not end succes...
by Unreal.2K7
Sun Aug 23, 2015 7:59 pm
Forum: Rollcage
Topic: Thank you David Perryman!
Replies: 13
Views: 5473

Re: Thank you David Perryman!

Sweet Jesus with popcorn, I hadn't seen that video yet..

The people from r/oddlysatisfying may like it. I dare you post it there.
by Unreal.2K7
Sun Aug 23, 2015 10:30 am
Forum: Game Features
Topic: HUD talk!
Replies: 64
Views: 21736

Re: HUD talk!

WRONG WAY INDICATOR (no description needed) Oh about this. If you plan on implement this, can you make it so that after a few seconds it either disappears or gets minimized somewhere on the side of the screen? There are certain times where one is not actually racing and just messing around with oth...
by Unreal.2K7
Sun Aug 23, 2015 7:35 am
Forum: Vehicles
Topic: What are the vehicles in Grip called?
Replies: 27
Views: 11561

Re: What are the vehicles in Grip called?

...a G.R.I.P.!

Guerrilla
Racing
Illegal
Prototype
by Unreal.2K7
Sun Aug 23, 2015 7:31 am
Forum: News & Promotion
Topic: Kickstarter : why asking so much ? (post from David Perryman for future reference)
Replies: 12
Views: 5550

Re: Kickstarter : why asking so much ? (post from David Perryman for future reference)

Also, Kickstarter/EarlyAccess are probably going to take a good cut of the sum, won't they? I'd be glad to fund you via any transaction system that has a 0% cost for the service.

Heh, this comes to mind... http://www.federicopistono.org/blog/misadventures-of-a-crowdfunding-campaign
by Unreal.2K7
Sun Aug 23, 2015 7:20 am
Forum: Rollcage
Topic: Thank you David Perryman!
Replies: 13
Views: 5473

Re: Thank you David Perryman!

Maybe you don't know, but we have this habit in our weekly games where we use to begin our map cycle from paradise, and many times we end up having paradise as "last track before we stop playing". It's so relaxing, enjoyable, and fresh at the same time!
by Unreal.2K7
Fri Aug 21, 2015 6:28 pm
Forum: Tracks
Topic: Environments
Replies: 154
Views: 60911

Re: Environments

Chris_CE wrote:A fly-by or some kind of intro to each track would be cool, yeah. As long as it's skippable.


This will need to take into account multiplayer. You will surely have to wait at the starting line for THAT GUY who is still looking at the track's cinematic.
by Unreal.2K7
Fri Aug 21, 2015 6:15 pm
Forum: News & Promotion
Topic: Kickstarter : why asking so much ? (post from David Perryman for future reference)
Replies: 12
Views: 5550

Re: Kickstarter : why asking so much ? (post from David Perryman for future reference)

Chris_CE wrote:We're making this game guys, Kickstarter funding or not.

We're far too passionate and dedicated to not push GRIP to you guys. We won't let you down.


Holy sh*t. I am speechless. Whatever the outcome will be, i am honored to have known you guys.
by Unreal.2K7
Fri Aug 21, 2015 11:52 am
Forum: Off Topic - No Politics or Religion
Topic: Live FPS with a camera
Replies: 1
Views: 1119

Re: Live FPS with a camera

Golly, i saw it and wanted to post it here! :D I can see though what they had to go through to find some reasonable people to play with. The guy is waiting inside that crypt at the starting point, all dressed like halo, with his "dead" friend on the floor, a crowbar, some candles lit and a...
by Unreal.2K7
Wed Aug 19, 2015 3:25 pm
Forum: Grip General Discussion
Topic: PC Box Packaging
Replies: 3
Views: 2302

Re: PC Box Packaging

If the rewards will come in a box that has GRIP stamped over it like it was straight from the manufacturer's production line i am going to make love to it.

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