Chris_CE wrote:Hey Whiplash
I can't really get into detail right now, but here's some point form:
-I saw Rob's Rollcage Redux on the Rollcage Steam group when searching for Rollcage in general. I then contacted him with a poorly worded proposal for making the game and it's a miracle he agreed
-The team will be smaller than 10
-New names where? StinkinMushroom is the only other GRIP dev on this forum and he does motion graphics (3D GRIP logo) and UI
-There is no studio currently. There would be if we had money
That's why we're going on Kickstarter. To get money to make this game and subsequently, open a small studio
azothstorm wrote:so now that youve moved onto EA via steam what are the plans/ideas for a Studio or just keep it a small group and when the money rolls in start a studio?
Chris_CE wrote:Everyone on the current team lives pretty far away from each other. We're spread across the globe, which makes having a local studio a bit difficult.
That said, ideally we'd want to hire two or so artists to work with me here in Toronto, and for that we need a proper space.
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