Re: Graphics Explained?
Posted: Thu Jan 19, 2017 1:29 am
KazzyMac wrote:But yeah, I've run Grip on a Core2duo T9300 and a Geforce 8800GTX (a very old Dell XPS laptop). If I can run Grip on a core2duo, it's definitely not your i7 that's causing you problems
That puts my mind at ease somewhat, but the fact that you had a dedicated graphics card still makes me wonder if my machine can handle it lol
I've got a 2.6GHz i3 (Dual Core w/ Hyperthreading so 4 Logical Cores), 8GB DDR3 1600 RAM, Windows 8.1, and that's about the summary of my rig. I go more in depth on the Preview of Future GRIP game requirements (Page 2 of viewtopic.php?f=12&t=3440 ) thread, but like I said that's about it. My rig's not necessarily a potato, more like a mid-level toaster XD
What you said makes me feel like I'll still be able to run at 1366x768 fullscreen though so long as I don't go psycho with the settings (which I generally don't do anyway), so thanks for that at least lol
One thing I'm concerned about though is the fact that I'll likely have to actually launch the game in order to get the graphics settings toned to a point that my rig can handle it. Is there a way to edit a .txt file or something like in Minecraft before I launch the game so my laptop doesn't choke while trying to launch it?