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GRIP Video Game Forum • Artificial Intelligence
Page 1 of 2

Artificial Intelligence

Posted: Wed Jul 15, 2015 11:57 am
by Tazeram
So i had a random thought while watching the Greenlight video:

https://www.facebook.com/gripvideogame/ ... =2&theater

Are the cars purposely avoiding you while you stand still? It looks like it.

I've been wondering how intelligent the AI will be compared to good old Rollcage, as i know cars would crash into you all the time if you were still.

Also how they use pick-ups strategically and how they choose routes on the track. It would be nice for them to give you a challenge on expert mode by being strategic and avoiding crashes where possible.

Also, can you prevent that damn leader missile from clipping and exploding in tunnels and other random places like it did in Rollcage! I want that badboy to make its way to the ass of the leader 100% of the time! :lol:

Re: Artificial Intelligence

Posted: Wed Jul 15, 2015 12:51 pm
by potterman28wxcv
+1 for a slightly better GPS in the leader missile ; but not too much, I still want to be able to fool the leader missile on some occasions :P

Re: Artificial Intelligence

Posted: Wed Jul 15, 2015 5:37 pm
by Altair/t_n_o

Re: Artificial Intelligence

Posted: Wed Jul 15, 2015 6:05 pm
by Unreal.2K7
It's a bug until you can exploit it, then it becomes a feature.
But really, please, don't make the homing missile so dumb that helplessly slams into the track..

Re: Artificial Intelligence

Posted: Wed Jul 15, 2015 6:48 pm
by Whiplash
RC1 AI's skill was already really great, especially for a game from the last century. I would actually be happy if GRIP could just copy/paste it. ;)
About the homing missile - yeah, it's great to be able to destroy it by that triple spinning missile (forgot the name :roll: ).

Re: Artificial Intelligence

Posted: Wed Jul 15, 2015 7:13 pm
by Stinkinmushroom

Re: Artificial Intelligence

Posted: Thu Jul 16, 2015 4:34 am
by Tazeram

Re: Artificial Intelligence

Posted: Thu Jul 16, 2015 5:48 am
by landvaarder
I think that a leader missile shouldn't be targetable by a homing

The leader missile is a weapon you can use when someone is too far ahead
If it is easy to counter, it will lose its effect and it will become a bad weapon to get, like the wormhole
It would give the feeling that you should just dump it because it hardly would connect

So just keep it counterable by shields, drillers and smart driving

Re: Artificial Intelligence

Posted: Thu Jul 16, 2015 2:40 pm
by Altair/t_n_o
As we are talking about leader missiles, shields, drillers and homing missiles IMHO we should keep things as they are (except leader missile bumping into the wall). :)

P.S.
I don't know guys but for me targeting with homing a leader missile is working out of the box :mrgreen:

Re: Artificial Intelligence

Posted: Fri Jul 17, 2015 3:23 am
by Tazeram

Re: Artificial Intelligence

Posted: Tue Jul 21, 2015 1:34 pm
by yellowquiet
While on the topic of leader missiles, can we make them rare so someone doesn't have to avoid five of them at once?

Re: Artificial Intelligence

Posted: Tue Jul 21, 2015 6:13 pm
by potterman28wxcv

Re: Artificial Intelligence

Posted: Wed Jul 22, 2015 8:39 am
by Tazeram
I want missiles to hit you with strong force! :P

But i guess that depends on the vehicles "Strength" stat...

Re: Artificial Intelligence

Posted: Sun Jul 26, 2015 5:17 pm
by Chris_CE
Leader missile will do more force than a regular, for sure

I don't like the idea of being able to target it, so I suspect you won't be able to

And AI (back on topic) will be pretty smart. Avoiding things, trying to ram you off the road, taking shortcuts, etc.

Re: Artificial Intelligence

Posted: Sun Jul 26, 2015 6:38 pm
by potterman28wxcv

Re: Artificial Intelligence

Posted: Mon Jul 27, 2015 2:57 am
by Unreal.2K7

Re: Artificial Intelligence

Posted: Mon Jul 27, 2015 7:35 am
by potterman28wxcv

Re: Artificial Intelligence

Posted: Tue Jul 28, 2015 5:36 am
by Tazeram

Re: Artificial Intelligence

Posted: Thu Aug 06, 2015 9:15 am
by Yrch

Re: Artificial Intelligence

Posted: Fri Aug 07, 2015 6:13 am
by Broscar
+1 Yrch.