Moo wrote:Now that I think of it, maybe in the career you could challenge the opposing racers in a 1v1 race in order to unlock the parts they use. That would give them a bigger purpose in the game.
Unreal.2K7 wrote:it's time and resources toward a thing we never see.
Unreal.2K7 wrote:we NEED the horns on the cars for mocking opponents!
Chris_CE wrote:Rivalries is the key thing. I was talking to Broscar about this today.
If you're doing career mode and you blow up, let's say, "Frank" 5 times in one race, he'll hold a grudge against you and next race will be gunning for you. And when he blasts you from behind, you better believe you're going to hear him over the radio telling you off.
That's how I perceive this as working.
Think of how cool the nemesis system from Shadow of Mordor was (if you guys played it - you should by the way)
yellowquiet wrote:I kinda liked the soullessness of RC2. But it seems like people are going to want characters so I say only the AI have characters with certain driving styles that fit their machine with a little background of the character. I also like the idea of having challenge races against the characters to unlock more parts. But don't name the cars after the characters like in RC1.
SoFabulous wrote:TL;DR I'm in favor of having characters who are not tied to a single car, particularly if they have semblances of personalities.
Ria wrote:When I play, I can easily tell them apart from far away, which will let me plan how to drive when catching up with them: Lenny and Leon are pretty much maniacs, the will aggressively attack no matter the cost. Tony is a little more defensive. Lothar and Jet play nice most of the time, whereas Yuri just speeds on, oblivious to our struggles.
yellowquiet wrote: But don't name the cars after the characters like in RC1.
Muskylounger wrote:This ties into what I was saying with detailed cockpits. Having a driver inside you could see would be excellent and having that character model react in some way to getting hit with weapons/crashing/getting passed would be great.
However the characters should be fairly generic, just different race suits and stuff, not like "the bulky tank commander looking guy" who drives the biggest car and wears a tank top, that would be lame haha.
Users browsing this forum: No registered users and 1 guest