Another patch? (not 1.0.8)

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Another patch? (not 1.0.8)

Postby rhiimezz » Sun Mar 13, 2016 4:43 pm

Just got another patch on 331.7mb, no patch notes however.

Or is it just bugfixes?

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Re: Another patch? (not 1.0.8)

Postby JeffreyZ » Mon Mar 14, 2016 11:49 am

General fixes for the GDC ^^.
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Re: Another patch? (not 1.0.8)

Postby wantfastcars » Mon Mar 14, 2016 12:08 pm

I just got two more this morning, hahaha. A ~24mb patch and a ~240mb patch.
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Re: Another patch? (not 1.0.8)

Postby Falkerz » Mon Mar 14, 2016 12:56 pm

good to know is it now?
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Re: Another patch? (not 1.0.8)

Postby Ryu Makkuro » Mon Mar 14, 2016 3:02 pm

Transport map got a lot of love. And they implemented my suggestion (in a way). That's called VERY quick response :D

Though now on the Transport reverse the ground clipping (which happens also on the "rebouncer") is more obvious than ever. However in its current form it can be used as a very easy way of tracking down the whole ground clipping issue, as it happens... basically every time you go very fast there. Might prove useful to Devs if they still haven't gotten to the very core of the problem.

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Re: Another patch? (not 1.0.8)

Postby Chris_CE » Tue Mar 22, 2016 5:51 pm

Physics are making it hard for the cars to perform well on that Transport wall to ceiling ride. Might have to re-do it completely, with a different idea

And yeah, the patches last week were GDC quick fixes
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