The devs already know what I have to say, but in case some of you want to argue with my opinion, here it is:
Bezimienny! wrote:Ok, so I personally think carcour isn't as enjoyable as scramble for 1 main reason, (maybe that's also nostalgia, but I still thing this is a valid point regardless) the tracks seem like 1 short challenge instead of old kind of "Track transformed into an obstacle course thingy".
Maybe that doesn't make any sense but IMO the old style where it was "Show us how fast you can beat this racing track and we'll throw in some more obstacles later on" was a lot better than current "Show us how good you are at this trickjump. Yes, one per map (sometimes 2)".
It's kind of good because the player starts in front of a difficult jump instantly, meaning they don't need to beat some parts over and over again. But because it consists of 1 or 2 trickjumps, it now consists of trial and error on the same part over and over again until you nail it.
And because it's just 1 or more jumps (or any other tricks), you now complete map in either 1 try, or 100 tries (well maybe not but I hope you see what problem with current design I mean by that)