Im looking at them from realistic and lore friendly angle.
For me it would be:
-Opponents SHOULD NOT stop infront of you to let you turn back after 180`s (These are Pirates/Illegal racers, they don`t give a damn about killing anybody, so why they are so polite?)
-High speed or Very high speed (Just for those who preffered playing on that, maybe unlockable with secret cheatcode *cough* mynameisneo *cough*)
-Rolling after failed landing (It happens for me rarely but when it does its sooo good to look at, for now cars just "slide" down on their wheels like there`s no friction on for example sand, i know it would make game alot harder but yeah as i said im looking at this from realistic angle)
-Double power-ups (obviously :3)
-Visual damage should not fade out, it should stay for the whole race, or give us something like in wipeout, you can explode but if you do its the end for you.
That would be all that i could think of right now.
And when i was talking with rob today i got the idea, minor detail but cool none the less, When rocket is fired in the tunnel they usually fly really close to the wall, so maybe when its nearly scraping they could shoot out sparks? what do you guys think about it?
Last edited by WROB3L
on Thu Feb 04, 2016 4:00 pm, edited 1 time in total.
And with a pot of F*ckedUppery
Powerful Cthulhu created me
One of the first players in 3rd or 4th. I dont remember xD