Mines Floating in Air or Stuck in ground

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Yrch
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Mines Floating in Air or Stuck in ground

Postby Yrch » Fri Mar 11, 2016 5:25 am

Summary of the bug : With correct timing it is possible to lay mines in the Air

Which version of Grip were you using :
1.0.8

When does this happen : When laying a mine just before your car goes of the track

On which track did it happen : Yuri Industrial/Wastes

On which speed did that happen (if related to physics) : Normal/Wild

How often does this happen : Always if you time it correct

How to replicate the steps (if reproducible) :
After getting a mine use right before your car lifts off at a jump like U-Turn exit or the split path on Yuri
if done correct the Mine will float in mid-air a few meters away from the tunnel exit.

More details :
I've been able to it on every jump on Yuri and some places in Wastes on Normal and Wild speed.
Mines become unavoidable. Doesnt seem to work when you drive on a ceiling as the mine will stick to the tunnel exit.

Your specs :
Intel Core i5-2500k
8GB RAM
GeForce GTX 760
Windows 7, 64 Bit edition

Any screenshot, or link to a video showing the bug :
Image

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Chris_CE
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Posts: 2175
Joined: Tue Jun 30, 2015 4:44 pm
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Re: Mines Floating in the Air

Postby Chris_CE » Sun Mar 13, 2016 12:27 pm

These are spooky mines.

#2spooky4me

Yeah, we'll look into this after GDC
Game Director
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maniamaster
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Posts: 29
Joined: Tue Jul 21, 2015 1:32 pm

[1.80] Mines are buried in the ground and cannot be hit with minigun [locations included]

Postby maniamaster » Sun Mar 13, 2016 12:49 pm

Summary of the bug :
I have found various locations [pictures below!] on Yuri Industrial where mines get buried in the sand and cannot be shot by the minigun. However other players still detonate them. I guess there are many more locations but I have only had time to search for these.

When does this happen : (after launching the game, in the menu, while racing, ...)
in race, as far as I can tell regardless of settings.

How often does this happen : (Always, very often, occasionally, could not make it happen again)
Always on the aforementioned locations.

How to replicate the steps (if reproducible) :
Lay mines on locations below, try to shoot them down using the minigun.

Your specs :
Graphics card: Sapphire AMD HD 6950 , 2GB
Processor: Intel Core i7 2600K @ 3.40 Ghz
Mainboard: Asus P8P67
16GB ddr3 ram

pictures: (3rd one could be destroyed by minigun but was also partly submerged.)
Image
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Chris_CE
Grip Developer
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Posts: 2175
Joined: Tue Jun 30, 2015 4:44 pm
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Re: Mines Floating in Air or Stuck in ground

Postby Chris_CE » Sun Mar 13, 2016 12:56 pm

Merged threads.

Yeah, mines are a little wonky now. Will look into it soon
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bockadilla
Posts: 15
Joined: Fri Dec 11, 2015 9:44 pm
Location: Australia

Re: Mines Floating in Air or Stuck in ground

Postby bockadilla » Tue Mar 15, 2016 7:01 am

I also found a mine stuck in a wall in Transport in version 1.0.8.1. It blew me up but I didn't test it with the minigun.
It must've been at a weird angle (not the same as the tunnel it was on) because I couldn't see the straight beacon that normally points straight up.

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codemonkey
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Posts: 97
Joined: Sat Oct 10, 2015 5:02 am

Re: Mines Floating in Air or Stuck in ground

Postby codemonkey » Sat Apr 09, 2016 10:42 am

This has been fixed in the latest build, though they can still be laid at slightly odd angles, the vast majority of the time they'll do what you expect they might.
Rob
Technical Honcho
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