In anticipation of the next patch release, we're proud to show off our new logo by Joe Sutton, one of our longstanding team members. It's an ambigram! Pretty tricky
As for GRIP the game, this next update is going to be massive. Here's a quick list of things coming up:
- A new car (Cygon Cyclone)
- Brand new menu with garage and car customization (paint, rims). Also, input customization and plenty of settings options.
- Improved physics! The car no longer gets jettisoned into space when it hits things. As always, physics are still WIP, but this is a considerable improvement
- Improved tracks in terms of flow and visuals. New track coming soon!
- Plenty of other stuff
You can see a quick video of the new car here: https://twitter.com/gripvideogame/status/765963578029596672
We think you'll love this update, as it really brings the game to whole new level of quality
Just a heads up that this update will first hit the private release crowd first (those who supported our website funding campaign), then once multiplayer functionality has been stress tested, we'll push it public (hopefully by end of this month)
Thanks for playing our game so far! We look forward to getting blasted by you in Multiplayer