Polar wrote:You are able to control your car mid-air with the steering controls when not accelerating. Please correct me if I am wrong.
Nebuchaddy wrote:The Tank, the heavier tier, could not have any mid-air control whatsoever, the Normal tier could have the mid-air control that we have now, left and right, and slow, and the Fast tier could have little thrusters that let you, not very fast so it doesn't ruin the immersion, turn mid-air in all directions.
WROB3L wrote:sry but PLZ NO xD there is air control and i dont feel like its a good feature. IMHO its weird that those giants can move with precision in the air.
Damrus wrote:The control as is, isn't all that great or ''all fixing''.
It may be wierd (debatable for sci fi cars), But the game is unforgiving enough as it is. And though we are taking steps to make it more forgiving. Some slight air control will allow people to not constantly "crash and burn" for slight tilts. In addition, it doesn't kill gameplay for X seconds everytime you leave the ground.
Jungleweed wrote:I think that if you could boost sideways and up/down that would be good. Similar to the kind of controls that Rocket League gives you. Otherwise it is very easy to hit objects at high speed and end up at the back of the pack. The cars should also be heavier and rectify themselves quicker. Combined with the boost that would decrease the need for arbitrary air control and increase survival through turns.
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