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NEW vehicle ability: LAUNCH - How about make it jump by pressing the button? - GRIP Video Game Forum

NEW vehicle ability: LAUNCH - How about make it jump by pressing the button?

Here you give us specific suggestions on how you think the private release can be improved.

This isn't for bug reports, this is for features (example: wrong way indicator)
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NEW vehicle ability: LAUNCH - How about make it jump by pressing the button?

Postby HikikomoriGamer » Tue Jun 06, 2017 6:04 pm

Do we really need it to charge? Can't you just press it and the car jumps and the bar that used to be the meter for how long the jump is could be used as a cool down.

Also could we jump midair? if you already used the jump button to get in the air of course it would not work but if for example you are trying to get a shortcut that's in the ceiling or something and you miss it just by a hair you could save yourself by jumping in midair and who knows maybe even dodge a missile in midair hahaha

What do you guys think?

I'm glad this feature is in! Can't wait to see more platforms in the tracks so we can jump :)
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Re: NEW vehicle ability: LAUNCH - How about make it jump by pressing the button?

Postby Queadah » Wed Jun 07, 2017 2:54 am

Last edited by Queadah on Wed Jun 07, 2017 8:05 am, edited 2 times in total.

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Re: NEW vehicle ability: LAUNCH - How about make it jump by pressing the button?

Postby Queadah » Wed Jun 07, 2017 3:36 am


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Re: NEW vehicle ability: LAUNCH - How about make it jump by pressing the button?

Postby agcue » Wed Jun 07, 2017 9:09 am

i like the hold and release mechanic... otherwise were getting into mariokart territory here :S

as is the ability functions like a vehicle from jak 3 on ps2, the 'dune hopper', which was incredibly fun to play with

it would be great to see some effects accompany the manoeuvre though, dust and so forth :)

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Re: NEW vehicle ability: LAUNCH - How about make it jump by pressing the button?

Postby twisted » Wed Jun 07, 2017 10:54 pm

I like the current hold down to jump feature, it fits the game perfectly fine. I just hope the old tracks will be populated with speed pads here and there to benefit from that new feature. The Abandoned Attol track have grown on me so much, it has become my favorite track... that feeling when you nail'd a perfect lap is immensely satisfying! I really hope there will be little to no tweaks on the racing line and the track itself as I think everything on it is spot-on and a pure joy to drive! I cannot stop playing :D

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Re: NEW vehicle ability: LAUNCH - How about make it jump by pressing the button?

Postby Broscar » Thu Jun 08, 2017 4:47 am

I like the holding the button method of input. It feels like you're compressing a spring, or bending your legs to store power for the jump.
Jump on button press will allow people to react to stuff instead of pre-emptively making a decision on whether or not to jump, so there's something going for that too.

Honestly, this is up to the design of Caged Element, and they've already chosen. If the community would unanimously agree that the current method sucked (e.g. EMP), they'd change it, but considering there are plenty that like the holding mechanic, I'm sure to say the holding mechanic will remain in place.

Jumping in midair... Meh. Would the game really benefit from that or would that make gameplay messier just for the sake of adding features?

As for Queadah's request for more effects, they'll come in eventually. Keep in mind we're still quite a bit away from the polishing phase.

And hell yeah, another Abandoned Attol lover :D






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Re: NEW vehicle ability: LAUNCH - How about make it jump by pressing the button?

Postby HikikomoriGamer » Thu Jun 08, 2017 4:48 pm

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Re: NEW vehicle ability: LAUNCH - How about make it jump by pressing the button?

Postby Chris_CE » Thu Jun 08, 2017 5:38 pm

Rob's big on the charging of Launch, and so am I, so you can expect it to stay. About 30% charge launches you JUST enough to clear a mine at great speed. So if it were to be just a set height, you wouldn't have that control
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Re: NEW vehicle ability: LAUNCH - How about make it jump by pressing the button?

Postby HikikomoriGamer » Sat Jun 10, 2017 7:29 pm

okay :)
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Re: NEW vehicle ability: LAUNCH - How about make it jump by pressing the button?

Postby playabot » Wed Aug 16, 2017 1:32 am

Does anyone else think that it looks incredibly awkward when vehicles the size of those in GRIP start bunny hopping off the starting line? I sure as sh#%t do :)

I think we need to stop these jokers and introduce a warm up for the jump function! maybe a few seconds? :)

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Re: NEW vehicle ability: LAUNCH - How about make it jump by pressing the button?

Postby Tathendal » Thu Aug 17, 2017 11:41 am

Why would anyone jump at the start (except for fun and everything fun is ok:)

Other fun thing is jump your car after you have already finished the race... Dear devs please DON'T patch this, its funny! Every game should have it's small funny glitches (that doesn't effect gameplay ofc)!

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Re: NEW vehicle ability: LAUNCH - How about make it jump by pressing the button?

Postby playabot » Thu Aug 17, 2017 9:10 pm


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Re: NEW vehicle ability: LAUNCH - How about make it jump by pressing the button?

Postby VooDooQky » Tue Aug 22, 2017 5:51 pm

Some suggestions for Launch:

- Should cancel itself after holding it for too long (like 5sec). Sometimes it just happens to me that I miss my chance to use it, and forget to release, and it's a bit annoying when I can't release, cuz i'll mess up with it on other sections on the track.
- Some kind of "rising energy" with a short "full" notification SFX might help keeping track of the load meter (maybe even remove it), so you wouldn't distract yourself from the track as much by checking the red line at the top of the screen, instead you can just depend on your ears for that, and focus more on the race with your eyes. If it cancels, the car could produce a fast, gas releasing soundeffect, similar to what nowadays truck's airbrakes do, and leave a small dust cloud behind.
- Since the push is coming from the downside of the car, I can't help, but imagine it being related to the car's built up energy release, coming from the actual downside exhausts, some kind of explosion/shot SFX would fit it more, similar to the mine's explosion.

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Re: NEW vehicle ability: LAUNCH - How about make it jump by pressing the button?

Postby playabot » Tue Aug 22, 2017 8:05 pm

Could the jump also have a different stat per class? so speeder class - high jump, mid class - well, mid and tank class - low. Would this take away some of the speed advantages that the tanks have and balance things out if fewer speed pads are in reach?

More feedback from the jump would be great... some kind of charge and release sound as per VooDoos post. Additionally a more obvious visual effect would be great too. Just to sell this ability more. 'Yes the thing weights 100 tones but it can jump because of this fancy technology'.

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Re: NEW vehicle ability: LAUNCH - How about make it jump by pressing the button?

Postby Chris_CE » Mon Aug 28, 2017 11:37 pm

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