Reduce mine explosion range

Here you give us specific suggestions on how you think the private release can be improved.

This isn't for bug reports, this is for features (example: wrong way indicator)
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potterman28wxcv
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Reduce mine explosion range

Postby potterman28wxcv » Tue Dec 01, 2015 5:44 pm

I feel that the explosion range is actually greater than what the red sphere shows.. And it's way too wide - it can cover an entire track width, even if you circle the mine.

My suggestion would be to reduce at least by 1/4 the size of this explosion.
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Re: [LISTED] Reduce mine explosion range

Postby Broscar » Tue Dec 01, 2015 5:54 pm

+1
There's zero possibility to evade the mines in the regular Power Plant tunnels (in the tight ones you're f*cked either way ;p). That's just not right.

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Re: [LISTED] Reduce mine explosion range

Postby HikikomoriGamer » Tue Dec 01, 2015 5:56 pm

Yeah I can confirm that please decreased it! And please put a pause button in the game that way when I see something strange I can pause, take notes and post it here later :) Really this is the second problem I saw in the game and I forgot to post it cause I got too immersed in the game and didn't want to quit making me forget about the suggestion!!!!!!!

Also I had this crazy idea don't know if this sucks but how about have a button that when you press the car jumps so you can avoid mines? hahahaha it would be something speed racer style: https://www.youtube.com/watch?v=43rxThjYWsE

not even creating a threat till you two veterans of Roll cage approves it or not :)
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Re: [LISTED] Reduce mine explosion range

Postby Similii » Tue Dec 01, 2015 6:00 pm

I agree, and they should be more discrete (discreter?) too because we can see them for far.
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Re: [LISTED] Reduce mine explosion range

Postby potterman28wxcv » Tue Dec 01, 2015 7:33 pm

HikikomoriGamer wrote:Yeah I can confirm that please decreased it! And please put a pause button in the game that way when I see something strange I can pause, take notes and post it here later :) Really this is the second problem I saw in the game and I forgot to post it cause I got too immersed in the game and didn't want to quit making me forget about the suggestion!!!!!!!

You can pause the game with P. Don't know if there is such a button with the controller.

HikikomoriGamer wrote:Also I had this crazy idea don't know if this sucks but how about have a button that when you press the car jumps so you can avoid mines? hahahaha it would be something speed racer style: https://www.youtube.com/watch?v=43rxThjYWsE

not even creating a threat till you two veterans of Roll cage approves it or not :)

Just create a thread about it - different threads for different subjects ;)
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Re: [LISTED] Reduce mine explosion range

Postby HikikomoriGamer » Tue Dec 01, 2015 7:41 pm

okay done
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Re: [LISTED] Reduce mine explosion range

Postby Sceptre » Wed Dec 02, 2015 12:33 am

This is something that always gets me. Even when I go out of the way to avoid those buggers.
Video of it happening to me: https://youtu.be/N4H6BoVQ9w0
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Re: [LISTED] Reduce mine explosion range

Postby HikikomoriGamer » Wed Dec 02, 2015 7:36 am

hahahahaha loved this video! now make it repeat for 1 hour :)
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Re: [LISTED] Reduce mine explosion range

Postby WROB3L » Wed Dec 02, 2015 10:19 am

HikikomoriGamer wrote:hahahahaha loved this video! now make it repeat for 1 hour :)


Just double [RIGHT!] click on it and press Repeat xD Just a pro tip :D

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Re: [LISTED] Reduce mine explosion range

Postby HikikomoriGamer » Wed Dec 02, 2015 10:31 am

:) just saying based on some EXTENDED soundtracks you find on YouTube! Don't even know why ppl do this cause for me it's a waste hahahaha since as you said we can use repeat :)

https://www.youtube.com/watch?v=xgqG3yptxSc

https://www.youtube.com/watch?v=nJuO6RYCcpw
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Re: [LISTED] Reduce mine explosion range

Postby WROB3L » Wed Dec 02, 2015 10:38 am

HikikomoriGamer wrote::) just saying based on some EXTENDED soundtracks you find on YouTube! Don't even know why ppl do this cause for me it's a waste hahahaha since as you said we can use repeat :)

https://www.youtube.com/watch?v=xgqG3yptxSc

https://www.youtube.com/watch?v=nJuO6RYCcpw


Yeah xDD alot of people doesnt know about it :D
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Re: [LISTED] Reduce mine explosion range

Postby potterman28wxcv » Wed Dec 02, 2015 5:12 pm

WROB3L wrote:
HikikomoriGamer wrote::) just saying based on some EXTENDED soundtracks you find on YouTube! Don't even know why ppl do this cause for me it's a waste hahahaha since as you said we can use repeat :)

https://www.youtube.com/watch?v=xgqG3yptxSc

https://www.youtube.com/watch?v=nJuO6RYCcpw


Yeah xDD alot of people doesnt know about it :D

Please try to keep it on topic guys. Thanks ;)
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Re: [LISTED] Reduce mine explosion range

Postby Yrch » Wed Dec 02, 2015 5:34 pm

This is the closest i got to a mine before it went boom
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Re: [LISTED] Reduce mine explosion range

Postby Chris_CE » Thu Dec 03, 2015 1:04 am

Yep, this was really annoying me while I was playing. A fix will be in the next patch (I've already fixed it)
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Re: [LISTED] Reduce mine explosion range

Postby Sceptre » Thu Dec 03, 2015 4:20 am

Yesss. Thanks Chris!
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Re: [LISTED] Reduce mine explosion range

Postby Cybruiser57Péter » Fri Dec 04, 2015 6:56 am

Chris_CE wrote:Yep, this was really annoying me while I was playing. A fix will be in the next patch (I've already fixed it)


Don't forget to add a arming time to it. It's really annoying(and cheap tactic too) when a car infront of you drop a mine in your face and you can't do nothing about. :x
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Re: [LISTED] Reduce mine explosion range

Postby Queadah » Fri Dec 04, 2015 9:16 am

Cybruiser57Péter wrote:Don't forget to add a arming time to it. It's really annoying(and cheap tactic too) when a car infront of you drop a mine in your face and you can't do nothing about. :x

Not sure about that. Isn't it the point ? You're next to other folks, it's getting hot, you pickup the mine at the last second and insta drop it on an opponent too close, BOOM.
I find it dynamic.

Plus, if a follower gets the minigun, before the frontrunner gets tits up, he could kamikaze by bringing his follower down. Sounds fair and well balanced to me, a very good counter to the minigunners aiming for the straight line behind someone.

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Re: [LISTED] Reduce mine explosion range

Postby Cybruiser57Péter » Fri Dec 04, 2015 12:25 pm

Queadah wrote:
Cybruiser57Péter wrote:Don't forget to add a arming time to it. It's really annoying(and cheap tactic too) when a car infront of you drop a mine in your face and you can't do nothing about. :x

Not sure about that. Isn't it the point ? You're next to other folks, it's getting hot, you pickup the mine at the last second and insta drop it on an opponent too close, BOOM.
I find it dynamic.

Plus, if a follower gets the minigun, before the frontrunner gets tits up, he could kamikaze by bringing his follower down. Sounds fair and well balanced to me, a very good counter to the minigunners aiming for the straight line behind someone.


Well you are right, but for me it's ruin the purpose of the mine as an obstacle, not just a simple bomb.
When I play games like Grip I play it tactically, thinking about what weapons/power-ups I have and when it's the good time deploying it, not just pick up a weapon and blindly use it on the first opponent and pray it works, but this is just me.
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The pissed locals are head enough and strike back.
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Re: [LISTED] Reduce mine explosion range

Postby Mik1 » Fri Dec 04, 2015 6:32 pm

Cybruiser57Péter wrote:When I play games like Grip I play it tactically, thinking about what weapons/power-ups I have and when it's the good time deploying it, not just pick up a weapon and blindly use it on the first opponent and pray it works, but this is just me.


i think its gonna have depth. after the radius gets nerfed aslong as you dont drive directly behind another player they shouldnt be able to bomb you, and if you see someone trying to get infront of you can expect he has a mine. as a mine you could place them in tight spots or ontop of item spawns for example.


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