[READ] option to turn power ups on/off and how many

Here you give us specific suggestions on how you think the private release can be improved.

This isn't for bug reports, this is for features (example: wrong way indicator)
dzilla1080
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[READ] option to turn power ups on/off and how many

Postby dzilla1080 » Thu Dec 10, 2015 7:00 pm

I saw this option in RC1 and maybe bring it back? Now Im not a big fan of no powerups but maybe some are. Also, Id like to know if its possible to have an option to turn powerups to a little, normal and A LOT. Like literally fill that track with weaponry so the race turns into mayhem. Can we see this?

Yrch
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Re: option to turn power ups on/off and how many

Postby Yrch » Fri Dec 11, 2015 1:21 am

What kind of sorcery is this?
Image

Also powerup frequency and stuff is already in the talks and has been mentioned several times in the forums and the KS video.

dzilla1080
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Re: option to turn power ups on/off and how many

Postby dzilla1080 » Fri Dec 11, 2015 7:37 am

^^^lmao woops. Tho i still want a ton of pickups

Also whats pickup power?

potty edit: merged the two posts. Please avoid double posting - use the Edit function instead ;)

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potterman28wxcv
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Re: option to turn power ups on/off and how many

Postby potterman28wxcv » Fri Dec 11, 2015 10:45 am

In my opinion it would be hard for the devs to dynamically change the number of pick-ups on the track.
Indeed, pick-ups position seem to be static (defined for each track seperately). They can switch these on/off, but replicate them ?

dzilla1080 wrote:Also whats pickup power?

Pick-up power is how powerful a pick-up is.

For example, a low powered missile pick-up will fire only one missile, while a high powered one will fire two.
You can also note that the icon changes (displaying 2 missiles instead of 1)
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wantfastcars
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Re: [READ] option to turn power ups on/off and how many

Postby wantfastcars » Fri Dec 11, 2015 10:55 am

I don't think there's a difference between High Power turbo and normal. At least I haven't noticed one if there is.
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