Ok, here's some extra feedback from playing on High engine speed for a while, as I normally am playing always on Wild. Naturally, not all the things are about that difference, since I tend to forget about some things.
- headlights glow is... abysmal. It looks so bad it hurts eyes, honestly. Reminds me of the light glow from games that came out in 2002.
- not sure if this is a placebo effect or not, but I've been clipping a lot more on High engine speed than on Wild. Sure, I am getting stuck on Wild as well, but since 1.0.10 it's been pretty much in over 95% of cases due to me actually hitting a wall because I wasn't precise enough with the steering (that shortcut in Yuri... on Wild speed it seems impossible to regularly hit it). I get about 2 clips per a lap on High, while if I get 2 clips per whole 8 laps race on Wild it's a lot. Collisions are worse as well o.O
- this one is funny if I think of the AI behaviour thread, but... well, no other way of putting it, the AI is a lot more challenging on Wild than on High. The race progress or position board or however you call that thingamajig, on High everything but 2nd place is at bottom. Mind you, 2nd place would be at bottom if I could set 9 laps. On Wild however, regardless of how many laps I set, 2nd place is always within a mistake or two behind me, followed in the same distance by 3rd, 4th and 5th place battling it out with each other. Rest of the cars are busy doing barrel rolls (literally). This is all while making about the same amount of mistakes (again, on High most come from clipping) per race.
- small tunnels that you guys are already probably sick of hearing complaints about... well, they are a lot smaller pain in the fart exhaust on Wild than on High, since on High you start losing speed like crazy in them which immediately results in a loss of control, while on Wild you have the power to keep the speed up which results in a lot more control there, effectively making those tunnels quite enjoyable.
So unless I'm getting crazy or just in a state of delusional placebo (which may be the case, I'm not denying it or being sarcastic about it) the experimental engine power, aka Wild, is actually performing better than the one that the physics and AI were being optimised for, as in High. I'm gonna compare the two tomorrow properly (as in spend a lot more time with High), but seeing as how High engine speed feels so darn slow that it makes me feel like it's a completely different game, along with being a bit too easy for my taste, I think I'll stick with Wild mode. Probably will be practising getting into that damn shortcut in Yuri