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GRIP Update to v.1.1.7 is now on Steam - GRIP Video Game Forum

GRIP Update to v.1.1.7 is now on Steam

This forum is designated for PATCH NOTES and other official information
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Chris_CE
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GRIP Update to v.1.1.7 is now on Steam

Postby Chris_CE » Wed Dec 28, 2016 10:41 am

Game Director

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FrostyPL
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Re: GRIP Update to v.1.1.7 is now on Steam

Postby FrostyPL » Wed Dec 28, 2016 2:33 pm

My reaction after reading patch notes:
http://vignette4.wikia.nocookie.net/sim ... poster.jpg

WROB3L
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Re: GRIP Update to v.1.1.7 is now on Steam

Postby WROB3L » Thu Dec 29, 2016 7:49 am

imma check it out. brb.

EDIT 1.

HOOOOLY SH*T THE ISLAND TRACK IS AMAZING! Good job whoever made it. You pleased the most picky player on that forum :D

Snow also looks sick, but with sharpening it looks actually more like ice. Which i actually prefer :D It makes alot of sense since norvos isnt earth. And irl there was a planet found that on which theres rain of glass. YES GLASS. You know whats even more cool? ITS RAINING SIDEWAYS AT OVER 200 KM/H. K i got a bit offtopic, let`s go back to the update xD

Physics are alot better although Assassins ai is still stupid (Gonna put the gameplay when it`ll get finished uploading.)

Emm what more...
Oh. The invisible walls on islands. Yeeee. Not feeling that at all. Water should slow down the car as a penalty, and when you get too far it should reset your car/Flood your cars engine (I guess you know which option i preffer :twisted: ) There is some floating stones too.

I think its everything. Here you have it. My first positive Update response in a bit xD

EDIT 2.

Gameplay:
I was never panicking so hard in this game like i was in the last race xD
Last edited by WROB3L on Thu Dec 29, 2016 8:44 am, edited 2 times in total.


And with a pot of F*ckedUppery
Powerful Cthulhu created me :twisted:

One of the first players in 3rd or 4th. I dont remember xD

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VooDooQky
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Re: GRIP Update to v.1.1.7 is now on Steam

Postby VooDooQky » Thu Dec 29, 2016 8:07 am

The snow looks nice while moving, but the sharpen effect somehow doesn't sit right with me. It's like I'm not using any texture filter or AA at all.

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Raion
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Re: GRIP Update to v.1.1.7 is now on Steam

Postby Raion » Thu Dec 29, 2016 10:27 am

Yes, all the new wow stuff, so glamorous, much nice, etc.
As the owner of a toaster though, I appreciate the much less thankful performance optimization work.
Maybe I won't need a new machine to enjoy the finished game after all. ;)

(industrial tho, still heavy, much drops)

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FrostyPL
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Re: GRIP Update to v.1.1.7 is now on Steam

Postby FrostyPL » Thu Dec 29, 2016 12:49 pm

SkyTrack is finally a decent fun :D

@Raion, optimalization is always on the end of development. My 5yo PC can handle it on ultra in 60fps so after proper optimalization it should run smoothly on older PCs.

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Re: GRIP Update to v.1.1.7 is now on Steam

Postby The Sudden Silent » Thu Dec 29, 2016 9:46 pm

new snowstorm is very nice, but looks little weird! ( looks like cutted paper pieces )

that is true.
"Not feeling that at all. Water should slow down the car as a penalty" low speed we have water effect on wheels but hight speeds we havent any effect.


I would hope within the next few updates to seeing. small weather updates on other planets as well as the lines fic outpost.

+ i can't believe how good this game works now on my compuyter i still achievement + 140 fps each track + my mother board ram dual channel system is broken, but game still run extremely good.


Thanks to many good increase during the last 3 update.

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Re: GRIP Update to v.1.1.7 is now on Steam

Postby Queadah » Fri Dec 30, 2016 3:02 am

Snow does the trick here. Nice!
I also like the new respawn sound :)

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Chris_CE
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Re: GRIP Update to v.1.1.7 is now on Steam

Postby Chris_CE » Fri Dec 30, 2016 11:55 am

Game Director


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