TheOnLY wrote:I dont like it, but if it is going to stay it Id like it to give the player some information.
It could be something like this, being red for an enemy mine and green for a friendy:
The upper number is distance in meters, the lower one time they will still be active
Queadah wrote:(Plus, I'm sorry but your own mines should blow you up, no?)
kerikeron wrote:The current indicator just doesn't blend well. I think the real issue with the mine is we can't see it on the ground along with it's detonation radius.
Queadah wrote:@kerikeron: I don't think the map should have that info, it wouldn't be precise enough. Going the way of the augmented reality like warplane's HUD sounds more like the way.
Jetgaze wrote:^ yeah, remove constant animation. Make it expand as car get closer to the mine.
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