more heat haze on reactors?

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shadyx49
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Joined: Sun Apr 09, 2017 5:20 am

more heat haze on reactors?

Postby shadyx49 » Sat Sep 16, 2017 7:27 pm

I kinda feel like reactors are not hot enough, maybe some more blur effects on them would make them look better especially at high speeds ;)

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Queadah
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Re: more heat haze on reactors?

Postby Queadah » Sun Sep 17, 2017 12:08 pm

+1

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Volken
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Re: more heat haze on reactors?

Postby Volken » Mon Sep 18, 2017 1:59 pm

Also we need them engine trails when you're going 700+ kmh

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Chris_CE
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Re: more heat haze on reactors?

Postby Chris_CE » Mon Nov 20, 2017 9:15 pm

Light trails have already been implemented - just need to set them up for each car.

Some exhausts definitely burn hot enough, but some don't, like the Jugg. But they are certainly "good enough" for now.
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shadyx49
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Joined: Sun Apr 09, 2017 5:20 am

Re: more heat haze on reactors?

Postby shadyx49 » Sat Dec 23, 2017 7:14 pm

Chris_CE wrote:Light trails have already been implemented - just need to set them up for each car.

Some exhausts definitely burn hot enough, but some don't, like the Jugg. But they are certainly "good enough" for now.


Juggernaut engines looks the most like a modern day fighter jet engines that's one thing I like about it, and a typical jet engine burns at around 2000 degrees celsius so no one should stand behind that car or they get roasted, blue tailed cars like cygon probably burn oxygen liquid, that's what they use in spacecrafts, it also means engine is having efficient combustion. I know this is all nerdy but there is science in scifi and I love doing it for this game :D

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Chris_CE
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Re: more heat haze on reactors?

Postby Chris_CE » Mon Jan 08, 2018 7:59 pm

:D
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