Environments

Talk about anything to do with the race courses here.
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0Blueaura
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Re: Environments

Postby 0Blueaura » Fri Dec 11, 2015 6:09 pm

I loved this motorstorm because I love apocalyptic type of games. I Loved Split / Second for the same reason, but It was more of a show then actual natural disaster. I completed both 100% and didin't got bored of looking at the terrain reforming, skyscrapers collapsing while jumping from one another, and people running away getting crushed under all the debris :twisted:
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Django
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Re: Environments

Postby Django » Fri Dec 11, 2015 6:36 pm

Sigrid wrote:And Django: i love the images you posted. Isn't the first one something from Blade Runner? It would clearly be cool to have a huge futuristic city!


Yes indeed. Its a long time since ive seen the movie but i think thats one of the first scenes.
Dont know the full plan but i am pretty sure that they want to create some kind of city enviroment.

For the ones intrested: 2) and 3) is Artwork from tsutomu nihei (Blame!, Knights of Sidonia) No 4 i dont know myself.

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Re: Environments

Postby tjgcrush » Sat Dec 12, 2015 10:37 am

Sigrid wrote:
0Blueaura wrote:
tjgcrush wrote:As always I do like to say about MotorStorm Apocalypse and that it had many cool features

Actually i really didn't enjoy Motorstorm Apocalypse, the two first episodes were way better (and even better looking) in my opinion. I didn't even finish the game, i got too bored for that. And disappointed because i loved Pacific Rift so much!

There's another game which had shifting tracks on each new lap of the race: Splashdown 2. It's older, once again i liked the first opus more, but i find the changing tracks more interesting than in Motorstorm Apocalypse (like for example the first track was in the Bermuda triangle: you started on a very short track around a nice island, and suddenly were transported in a gigantic ship cemetary).

And Django: i love the images you posted. Isn't the first one something from Blade Runner? It would clearly be cool to have a huge futuristic city!

wait i don't remember saying that? Xp i should change my password
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Re: Environments

Postby 0Blueaura » Wed Dec 16, 2015 2:32 pm

We could say these are "early pictures of Norvo". :lol:

http://80.lv/articles/what-you-can-do-w ... ne-in-ue4/

EDIT: https://www.youtube.com/watch?v=ECxp-Hd ... .be&t=1m8s

I would like at least one track for Jahtra dedicated to race on such sandstorm-fog
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Re: Environments

Postby Chris_CE » Thu Dec 17, 2015 10:59 pm

0Blueaura wrote:I would like at least one track for Jahtra dedicated to race on such sandstorm-fog

Would be very cool indeed. We'll be implementing weather effects later in dev
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Re: Environments

Postby durimaster » Sun Apr 03, 2016 4:59 pm

After all, you plan to add the meteor rain, like in RC1 ??!
prey from the ocean fauna would also be appropriate ))))
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Re: Environments

Postby potterman28wxcv » Mon Apr 04, 2016 1:36 pm

durimaster wrote:After all, you plan to add the meteor rain, like in RC1 ??!
prey from the ocean fauna would also be appropriate ))))

Racing in the stomach of a giant sea monster :O
Might not really fit GRIP's universe though..
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Re: Environments

Postby 0Blueaura » Mon Apr 04, 2016 1:37 pm

potterman28wxcv wrote:Racing in the stomach of a giant sea monster :O


kinda reminds me of a hot wheels stunt track challenge
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Re: Environments

Postby yellowquiet » Mon Apr 04, 2016 5:26 pm

0Blueaura wrote:kinda reminds me of a hot wheels stunt track challenge

Loved that game as a kid. still do
I didn't even know what was in the splatter pack before I bought it.

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Re: Environments

Postby eujin209 » Wed Apr 06, 2016 11:49 am

I definitely would love to see some inspired tracks from RC 1 Harpoon Island stages. These were my favorite tracks to race on of both Rollcage games.

Beachside racing during a sunset, listening to Ashley Beedle - Do you believe in love? = awesome :D

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Re: Environments

Postby durimaster » Thu Apr 07, 2016 5:47 am

donf forget to add falling meteors :) also i want to create (in 3d) something for Grip, please!

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Re: Environments

Postby 0Blueaura » Thu Apr 07, 2016 5:29 pm

durimaster wrote:donf forget to add falling meteors :) also i want to create (in 3d) something for Grip, please!


work at it and finish it first, than show it to us on forum ;) just remember it has to be something useful to get a better chance :D
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Re: Environments

Postby 0Blueaura » Sat May 14, 2016 10:00 pm

Oh, About Environments, I once said a "destroyed desert city on Jahtra", today I come across a specific word that I haven't said before.
A DYSTOPIAN city would be pleasant for GRiP in my opinion
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Re: Environments

Postby Queadah » Sun May 15, 2016 10:29 pm

+1 for dystopian
potterman28wxcv wrote:Racing in the stomach of a giant sea monster :O
Might not really fit GRIP's universe though..

I'd say why not ^^

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Re: Environments

Postby agcue » Thu Feb 23, 2017 8:41 am

0Blueaura wrote:Oh, About Environments, I once said a "destroyed desert city on Jahtra", today I come across a specific word that I haven't said before.
A DYSTOPIAN city would be pleasant for GRiP in my opinion


Dystopian... myes :D and possibly, something... derelique :lol:


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