So... is there a connection between planets?

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0Blueaura
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So... is there a connection between planets?

Postby 0Blueaura » Thu Jan 05, 2017 1:58 pm

-

It could be fantastic to set planets in a way, that when you look up the sky on any track on any planet, we could at least see one of the other planets we can race on.

Like one big solar system, for example:

Starting from Jahtra, The closest to the sun. At night we are facing away from the sun, revealing Liddo-5 and closest to the rich in resource Jahtra, Orbital Prime:
(notice that orbital prime is very small, but very close to Jahtra, thus its just a little bit smaller than Liddo-5, also, OP is not a moon, it does not rotate around Jahtra.)

Image

Here's a point of view from Liddo-5:

Image

Jahtra would be a Giant when looking at it from O-Prime,
lets forget that its rainy weather on a sky track:


Image

and how about Norvos? I guess it would be visible from Liddo-5 but not from Jahtra or Orbital Prime.
Lets say it's not a blizzard, Here's a point of view from Norvos:


Image
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Re: So... is there a connection between planets?

Postby Queadah » Thu Jan 05, 2017 2:09 pm

+999! With minimal effort you can tie together the GRIP universe nicely :D

This is a road GRIP could (should?) follow. From Transport we already see a Saturn-like planet with rings. It could appear more prominently and be rebranded/colored in the fashion of an existing planet of the game and later appear in the menu who knows.

More bravura of that kind in the landscape would be welcome overall ;)
GRIP is gorgeous. Make it show <3 !

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Re: So... is there a connection between planets?

Postby Tathendal » Fri Jan 06, 2017 7:57 am

+1 what a great idea!

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Re: So... is there a connection between planets?

Postby agcue » Fri Jan 06, 2017 8:12 am

I'm sold!

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Re: So... is there a connection between planets?

Postby Chris_CE » Mon Jan 09, 2017 8:46 pm

Yeah, this is cool :)
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Re: So... is there a connection between planets?

Postby The Sudden Silent » Tue Jan 10, 2017 1:19 am

good idea +10

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Re: So... is there a connection between planets?

Postby Queadah » Tue Jan 10, 2017 6:46 am

Adding to the planets, I also think Alhatra could benefit from some stars.
Jahtra (the planet) is close to being a large desert (no Orbital Prime smog/light interference), plus it's the only night map so instead of:

Image

thanks to a mostly clear sky (still ok to have a few clouds), you'd have:

Image

A few shooting stars passing in the sky and we're set!

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Re: So... is there a connection between planets?

Postby 0Blueaura » Tue Jan 10, 2017 2:42 pm

Queadah wrote:...


...and then add a little bit of Liddo and Orbital Prime in the background... and you got some pretty dope looking sky ;)

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Re: So... is there a connection between planets?

Postby Jetgaze » Tue Jan 10, 2017 3:33 pm

Yeah that would be great.

I would also like to see some sort of carrier ship that transports all those cars from planet to planet instead of loading screen.
Cars dont fly from planet to planet on their own...right?

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Re: So... is there a connection between planets?

Postby 0Blueaura » Tue Jan 10, 2017 3:39 pm

Jetgaze wrote:Cars dont fly from planet to planet on their own...right?


Hold the beer... and give me some nitro
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Re: So... is there a connection between planets?

Postby Queadah » Tue Jan 10, 2017 3:49 pm

Jetgaze wrote:I would also like to see some sort of carrier ship that transports all those cars from planet to planet instead of loading screen.
Cars dont fly from planet to planet on their own...right?

Well, since GRIP racing is illegal, I thought cars doing orbital drop would be very sci-fi/sexy (like warhammer 40k military drops):
https://cagedelement.com/forum/viewtopic.php?f=9&t=3595#p15176
To take-off from a planet however, absolutely, you'd need a carrier! I think it'd be great to see those in the distance, sure ( = no need for ultra detailed texture) ! +1

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Re: So... is there a connection between planets?

Postby VooDooQky » Tue Jan 10, 2017 4:28 pm

Queadah wrote:(like warhammer 40k military drops)


That... I WANT! :D

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Re: So... is there a connection between planets?

Postby 0Blueaura » Tue Jan 10, 2017 4:33 pm

exactly <3

I wished for a ULTIMATE RACE to have that post-finish "race" where you have to get INTO the escape pod to gain additional points.
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Re: So... is there a connection between planets?

Postby Queadah » Wed Jan 11, 2017 1:41 am

+999 Voo.

@0Blueaura: it's before the race, nor afterwards (the cars are dropping, not pods) ;)

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Re: So... is there a connection between planets?

Postby 0Blueaura » Wed Jan 11, 2017 11:30 am

no i just added up to the discussion. escaping from planet after the race would be cool :d
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Re: So... is there a connection between planets?

Postby DriftRacer14 » Mon Jan 16, 2017 4:09 am

This would be beautiful.
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Re: So... is there a connection between planets?

Postby Cybruiser57Péter » Mon Jan 16, 2017 7:56 am

Well I would image a stealth cargo-ship/drop-ship to drop cars in position for the race, then at the end of the race cars use the same ship to bug out.
something like this:
Image
Science WINS again!!!
Then they opened a portal to another dimension and kidnapping the locals.
The pissed locals are head enough and strike back.
and then... ALL HELL BREAKS LOOSE :twisted:

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Re: So... is there a connection between planets?

Postby Queadah » Mon Jan 16, 2017 3:42 pm

mmh...I'd still prefer orbital drop (moreover if we can play that part) ^^
Also, I already posted the view from the carrier :P
http://steamcommunity.com/sharedfiles/f ... =773218503

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Re: So... is there a connection between planets?

Postby Queadah » Sat May 06, 2017 12:47 pm

I'm bumping this thread as I think it deserves a shot.
To ground the idea even more, I think it should be possible from a track, to reach (a loading screen to) another track of the same planet:
  • hint at the environment of other tracks in the distance
    (like Orbital Prime city already hinted in Skytrack or Islands in the distance on Transport)
  • allow a narrow/hidden/non-obvious path on the map
    (like a row of large sewer pipes that would dump wastes in Skytrack, which would lead to the city)
  • make it possible for a rig to ride it
  • once the player is far enough in it, load screen hits with a screenshot of the new track
The interest is that you can "quick race" without pulling out of the immersion and have a connected world instead of a patchwork of maps here and there that you choose from a screen.

Hell, make it so:
  • a rig carrier awaits on 1 track of a planet (e.g. in a Liddo 5 jungle)
  • let the player drive from track to track to reach that carrier and chose another planet + drop cinematic/drop track sequence?
Thus you enable some world exploration (scraps to collect for parts crafting along with rig wrecks?) while keeping the structure of independent tracks

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Re: So... is there a connection between planets?

Postby Splotchie » Sat May 06, 2017 6:05 pm

Not sure about planets in the sky unless they all are supposed to orbiting each other. Having them still look that big otherwise is just too big a break from reality (since objects that massive couldn't get so close without gravity going the rest of the way). The real gotcha here is people don't have to think of something that complicated to realize something's wrong -- they only have to think of how big the planets look in our sky. Or, heck, the moon, 'cause it looks smaller from here than what you've got in those drawings.

And once you think of that you can't unthink it of... you... anyway, there would need to be some kind of sufficient justification written in for how they get to be so close to each other. And it would need to be sufficiently available to intelligent animals who do have that thought go through their heads (or wherever else they may keep their minds) when they see those big balls in the sky during gameplay. If you were able to come up with both of those things, then it just might work.
Otherwise people who don't read the lore too closely (which will be many people) will assume these are all moons (or all but one of them are, anyway). And if they do read the lore closely they'll think you're crazy. ;)
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