MicrowaveYourHamster wrote:How about health being regenerated when you damage your opponents? That would make the game even more about being aggressive. And luck-based because you need to grab some offensive power-ups to trigger the repair.
The game is fine without the health regeneration whatsoever, though. You get hurt plenty? You do not get power-ups? Got bad luck? You might not finish the race...
Just, please, do not implement automatic healing when not hurt for some time... let GRIP remain old-school (aka. difficult).
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