weapon suggestion 'Pay Back'

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agcue
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weapon suggestion 'Pay Back'

Postby agcue » Thu Feb 23, 2017 6:58 am

So rockets are fun for the user, but it sucks being on the receiving end right?

How about a weapon that absorbs rockets and transforms them into energy or returns them to the sender to inflict offensive damage?

So here's how I see it, someone fires a rocket at you (standard or blue shell), just before impact you have a window to activate the Pay Back and catch the incoming rocket. Affects could vary i.e. return to sender, absorb as health, transform into instant boost...

To ad to the strategy I suggest that blue shell's (sorry I've forgotten what they're called in Grip - harpoon's?) get an added feature. Tap the launch button once to hit the rear of the lead car, but double tap the launch button to have the blue shell pass the leader and return to hit it from the front (like RC1 and 2). So effectively the lead driver would have to commit to defending front OR back, not both, as the payback only works for that brief window.

(double tap could be a way to initiate secondary functions for other weapons too)
Last edited by agcue on Thu Feb 23, 2017 9:59 am, edited 1 time in total.

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FrostyPL
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Re: weapon suggestion 'Pay Back'

Postby FrostyPL » Thu Feb 23, 2017 9:49 am

For me it fits upgraded shield. Might be fun.

agcue
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Re: weapon suggestion 'Pay Back'

Postby agcue » Thu Feb 23, 2017 10:01 am

FrostyPL wrote:For me it fits upgraded shield. Might be fun.


yeah, but I'm thinking of it as an alternative to the shield - but then why carry a 'pay back' when you can just hold out for another shield. The potential to inflict damage?

you might be right though, 'upgraded shield'

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Chris_CE
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Re: weapon suggestion 'Pay Back'

Postby Chris_CE » Sun Feb 26, 2017 2:23 pm

We may never be able to have the Assassin pass a car and turn around to hit it from the front, due to the tightness of Grip's levels vs rollcage. There's just not enough room

Might want to see this discussion as well: viewtopic.php?f=5&t=3876&p=17582#p17582
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Broscar
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Re: weapon suggestion 'Pay Back'

Postby Broscar » Sun Feb 26, 2017 7:09 pm

I'd dislike this weapon. There's no way to communicate to the original shooter that his/her weapon will be fired back at him/her, which would make it feel like a cheap mechanic.

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Queadah
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Re: weapon suggestion 'Pay Back'

Postby Queadah » Mon Feb 27, 2017 5:22 am

Though I can see the idea behind, it's a -1 here as well


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