[phpBB Debug] PHP Warning: in file [ROOT]/phpbb/session.php on line 594: sizeof(): Parameter must be an array or an object that implements Countable
[phpBB Debug] PHP Warning: in file [ROOT]/phpbb/session.php on line 650: sizeof(): Parameter must be an array or an object that implements Countable
[phpBB Debug] PHP Warning: in file [ROOT]/phpbb/session.php on line 1072: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3899)
[phpBB Debug] PHP Warning: in file [ROOT]/phpbb/session.php on line 1072: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3899)
[phpBB Debug] PHP Warning: in file [ROOT]/phpbb/session.php on line 1072: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3899)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 113: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 113: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 113: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 113: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 113: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 113: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 113: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 113: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 113: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 113: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/phpbb/session.php on line 1072: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3899)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 5235: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3899)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 5235: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3899)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 5235: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3899)
Poll: What kinds of pick-ups would you like to see in Grip? - Page 4 - GRIP Video Game Forum

Poll: What kinds of pick-ups would you like to see in Grip?

From turbos to missiles, discuss Grip's pick-ups here

What kind of additional weapons and power-ups would you like to see in Grip?

Energy rifle/rail gun - (line of energy blasts cars away harder than any other weapon. Tough to aim, though)
89
19%
Plasma cannon - (shoots orbs of energy that are slow and easy to avoid, but pack a big punch)
31
7%
Pulse Push - (a wave of energy shoots out in a sphere around your car, knocking any enemies in the radius away from you)
88
19%
EMP - (very temporarily disables the engines of cars in it's affected radius around you)
40
9%
Snare - (latches onto a car in front of you, either pulling them to you, or you to them, allowing you to slow them down or pass them)
45
10%
Orbital strike - (fires beams of death down from above ahead of your position. Cars can avoid them if observant)
64
14%
Spiral rockets - (shoots multiple rockets in a sprialing formation directly in front of the car. Do not have targeting abilities)
106
23%
 
Total votes: 463

User avatar
Tazeram
Posts: 239
Joined: Tue Jul 07, 2015 12:27 pm
Location: England
Contact:

Re: Poll: What kinds of pick-ups would you like to see in Grip?

Postby Tazeram » Fri Jul 17, 2015 4:01 am


User avatar
0Blueaura
Early Supporter 2
Early Supporter 2
Posts: 384
Joined: Wed Jul 15, 2015 4:11 am
Location: Poland
Contact:

Re: Poll: What kinds of pick-ups would you like to see in Grip?

Postby 0Blueaura » Fri Jul 17, 2015 6:30 am

Time warp can be possible, simply slow the game and buff the user car speed so it drives as fast is if he drive normal speed while time is slowed down
Rollcage fan since 2002, Trackmania fan since 2005


User avatar
potterman28wxcv
Early Supporter 6
Early Supporter 6
Posts: 1285
Joined: Wed Jul 01, 2015 12:20 pm
Location: Grenoble - France
Contact:

Re: Poll: What kinds of pick-ups would you like to see in Grip?

Postby potterman28wxcv » Fri Jul 17, 2015 7:04 am


Check out the for the Rollcage Neo-mode Tournament 2017, starting 15th April !

And with a rusty wrench
God created the french

Admin of the

User avatar
0Blueaura
Early Supporter 2
Early Supporter 2
Posts: 384
Joined: Wed Jul 15, 2015 4:11 am
Location: Poland
Contact:

Re: Poll: What kinds of pick-ups would you like to see in Grip?

Postby 0Blueaura » Fri Jul 17, 2015 7:36 am

Last edited by 0Blueaura on Fri Jul 17, 2015 11:46 am, edited 1 time in total.
Rollcage fan since 2002, Trackmania fan since 2005


User avatar
Tazeram
Posts: 239
Joined: Tue Jul 07, 2015 12:27 pm
Location: England
Contact:

Re: Poll: What kinds of pick-ups would you like to see in Grip?

Postby Tazeram » Fri Jul 17, 2015 9:07 am

The way i see it, the introduction of the 'EMP' weapon would make the 'Time Warp' weapon unnecessary, as the EMP does a similar thing in a certain radius around you. It feels more mature of a weapon, because it is 'technology-based' and understandable.

I also think it would be less annoying than having your vision altered and "awooo awooo awooo" sound going on every time someone at the back of the pack needs to catch up! :lol:

EMP can be used by any player and requires more strategy.

If we're going to have catch-up on Pick-Up selection, then people at the back can just get Turbo more likely. Seems more convenient IMO.
Last edited by Tazeram on Fri Jul 17, 2015 1:32 pm, edited 1 time in total.

User avatar
potterman28wxcv
Early Supporter 6
Early Supporter 6
Posts: 1285
Joined: Wed Jul 01, 2015 12:20 pm
Location: Grenoble - France
Contact:

Re: Poll: What kinds of pick-ups would you like to see in Grip?

Postby potterman28wxcv » Fri Jul 17, 2015 1:25 pm


Check out the for the Rollcage Neo-mode Tournament 2017, starting 15th April !

And with a rusty wrench
God created the french

Admin of the

User avatar
Tazeram
Posts: 239
Joined: Tue Jul 07, 2015 12:27 pm
Location: England
Contact:

Re: Poll: What kinds of pick-ups would you like to see in Grip?

Postby Tazeram » Fri Jul 17, 2015 1:32 pm


User avatar
Chris_CE
Grip Developer
Grip Developer
Posts: 2175
Joined: Tue Jun 30, 2015 4:44 pm
Contact:

Re: Poll: What kinds of pick-ups would you like to see in Grip?

Postby Chris_CE » Sat Jul 18, 2015 3:22 pm

Time warp right now is not an option with how UE4 is acting.

An alternative is an EMP, but one that's area of effect. The way it could effect cars is to make their engines sputter (turn off and on really quick) as well as have half the steering responsiveness or some percentage less
Game Director

User avatar
Tazeram
Posts: 239
Joined: Tue Jul 07, 2015 12:27 pm
Location: England
Contact:

Re: Poll: What kinds of pick-ups would you like to see in Grip?

Postby Tazeram » Sat Jul 18, 2015 3:29 pm


Ria
Posts: 14
Joined: Tue Jul 21, 2015 5:32 am
[phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1107: count(): Parameter must be an array or an object that implements Countable

Re: Poll: What kinds of pick-ups would you like to see in Grip?

Postby Ria » Tue Jul 21, 2015 7:42 am

OK, let's talk weapons!

What Rollcage is all about, is speed. Weapons should be oriented around speed - constructive speed and destructive speed. Whatever the weapons do, speed should be involved. Destructive effects should not, must not make my car slow to a halt, or freeze it in the air (like the stage 2 stasis beam) or do anything that breaks the adrenaline rush of going fast. My dream weapons for Grip would violently throw the car away in the direction of the impact (while inducing rotation and chaos, of course). Make the missiles a double-edge sword: Highly likely to make the opponent lose control, but has just the off chance to kick them over the finish line when used unwisely. Let the victim keep some momentum, so that a skilled player has a chance of recovering without even stopping.

Where I'm trying to go here: Remove the stuff that's not fun. The worst thing in Rollcage 1 and particularly 2, is having an unwanted weapon occupy a slot. Let me eject the weapon, maybe as a mine effect, or a minor explosion, instead having to watch the chain gun fire at nothing for 10 seconds before I can pick up another TURBO or ROCKET.

I voted for the driller missile, and that alone. The others seemed un-conductive to maintaining speed and fun. EMP disables the engine? No thanks! Let the EMP cause one of my weapons to fire at random instead. Kick me, throw me, blow me up, just don't slow me. That's why I hate Mario Kart.

There's a bunch of discussion on teleporting. For me it's simple: Keep the Wormhole from Rollcage 1. It was a brilliant weapon. Having it as a semi-physical object that homed in on the car ahead of you required a little skill, and made for some great fun. You coudl dodge it by driving up walls, causing it to explode behind you, giving you a little boost. If you got captured, you couldn't instantly fire a weapon, and the car ahead would keep control of your steering for a few seconds - effectively adding a whole layer of tactics. Occasionally, the wormhole would not work at all, just explode, giving you extra speed at the cost of control. Or you could shake it off by going slow and turning. Best of all was to fire a Wormhole and a Leader Seeker simultaneously - causing a massive explosion that lifted you up and threw you ahead.

By now it should be obvious I'm a hardcore Rollcage 1 fan, so let me just suggest something new: Two different types of shield. Kinetic shield (RC2 body-hugging graphics) protects you from impacts with other cars. Energy shield (RC1 bubble graphics) protects you from weapons. Using both causes them to annihilate and creates a massive explosion. Hitting an opponent using one, while you're using the other, creates a smaller blast, throwing you apart. Never mind Radius Bomb or Pulse Push or whatever. Just do this.

Also, allow more than two Leader Seekers to be in flight simultaneously.
While we're waiting for Grip:

User avatar
0Blueaura
Early Supporter 2
Early Supporter 2
Posts: 384
Joined: Wed Jul 15, 2015 4:11 am
Location: Poland
Contact:

Re: Poll: What kinds of pick-ups would you like to see in Grip?

Postby 0Blueaura » Tue Jul 21, 2015 9:03 am

I remember in Midnight Club there was a game mode with power-ups, such as steering wheel reversed etc.
Rollcage fan since 2002, Trackmania fan since 2005


User avatar
potterman28wxcv
Early Supporter 6
Early Supporter 6
Posts: 1285
Joined: Wed Jul 01, 2015 12:20 pm
Location: Grenoble - France
Contact:

Re: Poll: What kinds of pick-ups would you like to see in Grip?

Postby potterman28wxcv » Tue Jul 21, 2015 10:06 am


Check out the for the Rollcage Neo-mode Tournament 2017, starting 15th April !

And with a rusty wrench
God created the french

Admin of the

nakano
Posts: 73
Joined: Tue Jul 21, 2015 12:45 pm
[phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1107: count(): Parameter must be an array or an object that implements Countable

Re: Poll: What kinds of pick-ups would you like to see in Grip?

Postby nakano » Tue Jul 21, 2015 1:08 pm

My favorites were:
- Pulse Push if implemented similarly to Blur.
- Spiral rockets. Driller Rockets from Rollcage is one of my favorite. Pretty useful for destroying the Leader Missile too if you don't have shield for protection.
- Snare. Sounds interesting, but how about shooting one side to the opponent car and then giving a change to shoot the other side somewhere else (like to wall), would make opponent car to go that direction. Might be difficult to implement, just an idea.


Didn't vote for EMP, but something similar to Ice Sheet might be helpful. Teasing opponents to make turning more challenging.
Note in Blur mines can also be launched forwards (forward+shoot), might be worth of considering. They also have down+shoot to use turbo boost to help with turning.

User avatar
Tazeram
Posts: 239
Joined: Tue Jul 07, 2015 12:27 pm
Location: England
Contact:

Re: Poll: What kinds of pick-ups would you like to see in Grip?

Postby Tazeram » Wed Jul 22, 2015 8:51 am

Last edited by Tazeram on Thu Jul 23, 2015 10:42 am, edited 2 times in total.

User avatar
yellowquiet
Early Supporter 6
Early Supporter 6
Posts: 298
Joined: Thu Jul 02, 2015 6:58 pm
Location: Yes
[phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1107: count(): Parameter must be an array or an object that implements Countable

Re: Poll: What kinds of pick-ups would you like to see in Grip?

Postby yellowquiet » Wed Jul 22, 2015 7:30 pm

Random though but what about an upgrade that turns the machine gun into a minigun. It wont have to be long as the regular machine gun but its a very short burst of a barrage of bullets
I didn't even know what was in the splatter pack before I bought it.

User avatar
0Blueaura
Early Supporter 2
Early Supporter 2
Posts: 384
Joined: Wed Jul 15, 2015 4:11 am
Location: Poland
Contact:

Re: Poll: What kinds of pick-ups would you like to see in Grip?

Postby 0Blueaura » Fri Jul 24, 2015 4:34 am

You know how the cars jump when You use double boost?

I would like to share

I think this is a lot better idea for double nitro (maybe we will have some triple or quadro turbos :lol:) rather then a emidieate gain of speed that makes the car lose control in air, unless, You want to make it lose control, but still the "engage" like that could be very awesome
Rollcage fan since 2002, Trackmania fan since 2005


Ria
Posts: 14
Joined: Tue Jul 21, 2015 5:32 am
[phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1107: count(): Parameter must be an array or an object that implements Countable

Re: Poll: What kinds of pick-ups would you like to see in Grip?

Postby Ria » Fri Jul 24, 2015 11:08 am

I never got the point of the chain gun in Rollcage 2. A machine gun is a weapon implemented in games for causing small bits of damage that sum up to a large whole if directed with skill. But small bits of damage make no sense in Rollcage, where the cars are indestructible. So instead the impacts cause the car to slow down and lose handling, which doesn't really make intuitive sense (unlike a car being lifted clean off the ground when hit with an explosive missle) and is fairly frustrating to be on the receiving end of. Explosions = fun. Frustration =/= fun.

I say scrap it altogether.
While we're waiting for Grip:

User avatar
Tazeram
Posts: 239
Joined: Tue Jul 07, 2015 12:27 pm
Location: England
Contact:

Re: Poll: What kinds of pick-ups would you like to see in Grip?

Postby Tazeram » Sun Jul 26, 2015 1:26 pm

No way! Chain Gun is definitely one of the better weapons. You can't just have every weapon cause some kind of explosion... Chain Gun was unique in the way it impacts steering / control of the car. It was a much cooler option than previous 'Ice Sheets' in Rollcage 1 making you lose control of the vehicle.

Besides, it is already one of the three weapons already programmed in the game. I'm sure they don't want to go back on that work! :?

User avatar
potterman28wxcv
Early Supporter 6
Early Supporter 6
Posts: 1285
Joined: Wed Jul 01, 2015 12:20 pm
Location: Grenoble - France
Contact:

Re: Poll: What kinds of pick-ups would you like to see in Grip?

Postby potterman28wxcv » Sun Jul 26, 2015 2:04 pm


Check out the for the Rollcage Neo-mode Tournament 2017, starting 15th April !

And with a rusty wrench
God created the french

Admin of the

User avatar
Chris_CE
Grip Developer
Grip Developer
Posts: 2175
Joined: Tue Jun 30, 2015 4:44 pm
Contact:

Re: Poll: What kinds of pick-ups would you like to see in Grip?

Postby Chris_CE » Sun Jul 26, 2015 6:21 pm

Game Director


[phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1107: count(): Parameter must be an array or an object that implements Countable

Return to “Weapons and Power-ups”

Who is online

Users browsing this forum: No registered users and 1 guest

cron