Hey guys first post here. I posted some unrelated feedback on Steam but found this more organized forum so I figured I would join the club.
I have a bunch of feedback for Grip but I will try to keep it all contained to specific threads.
I really feel like Grip has a much better concept than Rollcage games were, in look and feel I get excited for the potential of Grip but I still feel like Grip's mechanics of powerups is being held down by RC which could have been better in weapon balance imo. So here's some suggestions
*Pickups that are already fully charged
*Pickups that layer ontop of a duplicate
*Only being able have one charged pickup at a time
I have more ideas, but I think that's enough for now. Let me know what you guys think!