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Announcer - GRIP Video Game Forum

Announcer

Tune talk - what do you think of GRIP's music lineup?
Audio discussion - anything to do with the sound of the game
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Announcer

Postby SLOT » Thu Jul 09, 2015 2:47 pm

Here is an idea that maybe will be useful.

How about adding an announcer to the game. It really adds to the thrilling racing/battling experience when someone comments on your actions, praising your achievements or mocking your defeat. It can really complement the overhaul futuristic setting.

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Unreal.2K7
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Re: Announcer

Postby Unreal.2K7 » Thu Jul 09, 2015 2:53 pm

Oh boy I would like "MMMMMMOOOONSTER OVERTAKE!!!"

Oh yeah? I'm so boring that
"Remember that if we weren't on early access, you wouldn't be playing this game until next summer (beta)"

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Re: Announcer

Postby KazzyMac » Thu Jul 09, 2015 3:10 pm

Especially in the sanctioned stadium-esque environment I thought up, having an announcer commentating on race events as it happens would sound pretty amazing.


....... Not to mention those funny hidden messages that are in RC1 that you can enable for network play. Very naughty, ATD. Very naughty indeed. :P


Look at the road-holding on these babies. Clarkson would cream himself. :ugeek:

Broscar, your car skin is called Tropical. ; )

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Re: Announcer

Postby Broscar » Thu Jul 09, 2015 3:15 pm

Just add an option to disable it and I'm a-okay with it ;p






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Re: Announcer

Postby Stinkinmushroom » Thu Jul 09, 2015 3:50 pm


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Re: Announcer

Postby Tazeram » Thu Jul 09, 2015 8:52 pm


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Re: Announcer

Postby potterman28wxcv » Fri Jul 10, 2015 5:56 pm

Broscar takes the lead ! He is going to win the race !
Oh damn, a header missile, will he survive it ?? Yes he did ! Incredible !

Wait.. What, is that potterman sending another leader missile ? Damn, Broscar is in a deep sh*t now.
But he manages to dodge it by making it crash to a wall, wow much skill !

Damn, is it possible ? A third leader missile ?!?
God no, Broscar can't avoid it. And somebody launched a timewarp ! Noo Broscar can't do anything !

And Broscar is hit. damn. Everyone passes him, and Broscar becomes last ! He was so close !

Check out the for the Rollcage Neo-mode Tournament 2017, starting 15th April !

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Re: Announcer

Postby Tazeram » Fri Jul 10, 2015 6:05 pm

I can imagine an announcer being so incredibly annoying reading your comment! Plz no... :lol:

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Re: Announcer

Postby harrisonosirrah » Fri Jul 10, 2015 6:40 pm

While I'm not particularly drooling over the idea of an announcer. If there was one I would prefer it to be an in-car AI voice, like Jarvis.

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Re: Announcer

Postby Chris_CE » Fri Jul 10, 2015 11:12 pm

An announcer wouldn't cost much since I've done a bit of voice acting in my day ;)

That said, it's hard not to make it incredibly annoying.

In Arena mode it would work
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Re: Announcer

Postby LustVanGoth » Sat Jul 11, 2015 5:01 am

In arena mode announcer like in unreal tournament :D
Mówił trochę w każdym europejskim języku, i w każdym języku najchętniej milczał.

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Re: Announcer

Postby Broscar » Sat Jul 11, 2015 11:19 am







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Re: Announcer

Postby yellowquiet » Sun Jul 12, 2015 9:55 pm

Yes to an announcer but not for every track and if you can disable it. It should be used only in arenas/stadiums.
I didn't even know what was in the splatter pack before I bought it.

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Re: Announcer

Postby Zyvoxid » Sun Jan 24, 2016 9:40 am

Sounds great! Maybe he could only say stuff in the beginning of the match and how much players are left? Wouldn't be too annoying I think :D
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Re: Announcer

Postby NecroWolf12 » Sun Jan 24, 2016 11:44 am

At the very least, having a voice over say the weapon you've just picked up would be nice. Wipeout does it and it helps having a little audio cue in addition to the symbols when stuff gets a little hectic.
"Hollow the leader"

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Re: Announcer

Postby Chris_CE » Sun Jan 24, 2016 4:35 pm

We'll think about more audio cues, but the new HUD should be better for identifying weapons and power-ups.

As for announcer, that could be cool in arena if done well, but in a race might be out of place
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