Tell me we will have something like this in certain track parts?

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Unreal.2K7
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Tell me we will have something like this in certain track parts?

Postby Unreal.2K7 » Fri Sep 18, 2015 3:39 am

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Oh yeah? I'm so boring that http://forum.cagedelement.com/viewtopic.php?f=2&t=5
"Remember that if we weren't on early access, you wouldn't be playing this game until next summer (beta)"

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potterman28wxcv
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Re: Tell me we will have something like this in certain track parts?

Postby potterman28wxcv » Fri Sep 18, 2015 5:03 am

In a normal racing game, it would be boring. In Rollcage/GRIP, it would be chaos.
Because I'm even more boring than Broscar -> Rules of the GRIP forum
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Yrch
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Re: Tell me we will have something like this in certain track parts?

Postby Yrch » Fri Sep 18, 2015 6:09 am

wow some of these guys must have balls of steel O_O

stuff like this only really works well when the distance around that crossing is short and you have a bunch of vehilces on the track.

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Chris_CE
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Re: Tell me we will have something like this in certain track parts?

Postby Chris_CE » Sat Sep 19, 2015 12:32 am

Arenas will have criss crossing jumps in some of them. It's already chaos just messing around with 10 AI cars in an open space. And it's fun as hell
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Unreal.2K7
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Re: Tell me we will have something like this in certain track parts?

Postby Unreal.2K7 » Sat Sep 19, 2015 6:56 am

Hype. Such Hype.
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Oh yeah? I'm so boring that http://forum.cagedelement.com/viewtopic.php?f=2&t=5
"Remember that if we weren't on early access, you wouldn't be playing this game until next summer (beta)"


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