Ultimate Racing - ***Need feedback***

Discuss anything related to GRIP's proposed game modes
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Queadah
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Re: Ultimate Racing - ***Need feedback***

Postby Queadah » Tue Dec 20, 2016 10:34 am

I apologize to lower end connections for the message above X). I'm putting this time the gattler mockup but the link only:
http://i.imgur.com/kyRyI3x.gif

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Tathendal
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Re: Ultimate Racing - ***Need feedback***

Postby Tathendal » Tue Dec 20, 2016 2:32 pm

I don't know if someone has mentioned already but it would be nice to see both position and rank in the ultimate mode. A little smaller than it is now and more in the corner please

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Chris_CE
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Re: Ultimate Racing - ***Need feedback***

Postby Chris_CE » Mon Dec 26, 2016 8:45 am

Tathendal wrote:I don't know if someone has mentioned already but it would be nice to see both position and rank in the ultimate mode.

Indeed. Just need to fit it in there
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The Sudden Silent
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Re: Ultimate Racing - ***Need feedback***

Postby The Sudden Silent » Sun Jan 15, 2017 5:08 am

allow play ultimate race on arena levels.
who get biggest score in specific time limit he can win that race.
and other option too who achievement first specific score he can win race. example if i obtain first 2000/2000 point i will win that race.

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VooDooQky
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Re: Ultimate Racing - ***Need feedback***

Postby VooDooQky » Mon Mar 27, 2017 11:09 am

I bump this thread as it needs some light to shine on it :)

agcue
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Re: Ultimate Racing - ***Need feedback***

Postby agcue » Tue Mar 28, 2017 9:04 am

Queadah wrote:Missile point count 8-)
Image


Dude, this is a great idea. I never really understood how the scoring worked in RC2 - there was no feedback. this makes it clear... could always have the option to turn it off for players who don't want to see the score.

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Queadah
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Re: Ultimate Racing - ***Need feedback***

Postby Queadah » Tue Apr 04, 2017 7:56 am

Yeah, I secretely hope this gets implemented by default on ultimate mode :P

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Chris_CE
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Re: Ultimate Racing - ***Need feedback***

Postby Chris_CE » Thu Apr 06, 2017 4:06 pm

We've always intended have points pop up on the HUD similar to BF and COD ;)
Just hasn't been implemented yet
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Queadah
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Re: Ultimate Racing - ***Need feedback***

Postby Queadah » Thu Apr 13, 2017 1:29 am

<3

shadyx49
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Re: Ultimate Racing - ***Need feedback***

Postby shadyx49 » Thu Apr 20, 2017 10:41 am

I'm totally positive with this mode, it fits the spirit of the game, there should be more destructive element although I know that these are bound to map structure but still think they are a major thing to keep in mind while collecting poits, at least that's what it felt like in previous rollcage. I'm sure it will be great once implemented tested and balanced. Good stuff!

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VooDooQky
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Re: Ultimate Racing - ***Need feedback***

Postby VooDooQky » Fri Jun 23, 2017 6:27 pm

With the "launch" ability is present as of the latest update, airtime shouldn't be counted anymore, since I can just bunnyhop through the tracks, and still win, regardless of the fact that I don't make any offensive action.

I'd add a score for reached speedpads instead.

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potterman28wxcv
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Re: Ultimate Racing - ***Need feedback***

Postby potterman28wxcv » Sat Jun 24, 2017 9:53 am

VooDooQky wrote:With the "launch" ability is present as of the latest update, airtime shouldn't be counted anymore, since I can just bunnyhop through the tracks, and still win, regardless of the fact that I don't make any offensive action.

I'd add a score for reached speedpads instead.

+1 - except that i wouldn't add anything to replace it, i would just remove it
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