Hi. Let it be the game mode - "Contract!"
1) Delivery of goods by avoiding pirates, or something like that.
2) Work as pirate, haunt and kept close to the target machine until the progress bar indicator will fill, and the process of hacking a digital Cage is finish . And you have to wriggle out of the fire. And of course you must also mizzle away.
3) Working as killer.
4) The most interesting, in my view, exactly : Version of the game-play, When played by two, on the same Car : a machine gunner and driver. Experience so I have a with Rollcage, still I remember that I even was checked : when you switch to the rear view (for example), made it possible to select a destination for the homing missiles. Add ability to change the missile target, (Alt+Tab like)!
I am a fan of the game since 1999, I am afraid to imagine how many hours I spent playing Rollcage.
The GRIP, I take it as a quantum transition for Rollcage. The difference between them should be as good when compared to the concept, with the already perfect polishing product of the gaming art, or as a film based on a comic book. (metaphorically).
p.s : As before, a novice of the game feels like cannon fodder. And it's damn nice!