GRIP Golf

Discuss anything related to GRIP's proposed game modes
OrangeSodaMachine
Posts: 5
Joined: Fri Jul 28, 2017 5:44 pm

GRIP Golf

Postby OrangeSodaMachine » Fri Jul 28, 2017 6:13 pm

Two words:... GRIP... Golf.

Well, GRIP darts really. A single player lines up behind a ramp. The player guns it for the ramp. Just before they launch, the player changes their angle ever so slightly to get the jump they want. Taking to the air, the engine is forcefully cut. The player drifts through the air to giant hole that is their target. They land short and off-target. But wait! They bounced of a rock! This could be it! Almost there... Almoooost.... No good. The car stops short. A score is calculated and it is the next players turn.

Well, GRIP darts really. This is a mini-game tied to specific courses. Possibly just a single course with a golf theme. An in-game example would be Transport; jumping from the drop at the end of the course, across the start/finish line, and into the tunnel entrance. Barriers would be turned off of course.

playabot
Posts: 101
Joined: Thu Jul 27, 2017 4:10 am

Re: GRIP Golf

Postby playabot » Sun Jul 30, 2017 10:00 pm

I believe the game is called 'Gripping'

User avatar
Chris_CE
Grip Developer
Grip Developer
Posts: 2175
Joined: Tue Jun 30, 2015 4:44 pm
Contact:

Re: GRIP Golf

Postby Chris_CE » Thu Aug 03, 2017 11:25 pm

:P
Game Director
GRIP

User avatar
DriftRacer14
Posts: 85
Joined: Sun Jan 15, 2017 2:14 am
Location: South Bend, IN

Re: GRIP Golf

Postby DriftRacer14 » Thu Nov 30, 2017 3:16 pm

This... and bowling. And Air Control Competition.
OK, tell it to me straight... in Rollcage Stage II for the PS1... was Winter Wonderland II even possible to Gold Medal...? :cry:

Retreating is Running Away. Falling Back, however, is simply Advancing in a Different Direction.


Return to “Game Modes”

Who is online

Users browsing this forum: No registered users and 1 guest

cron