Kami wrote:Oh guys i just had a small idea too, Leader missiles would be flag-carrier missiles and as a counter to that you have a "magnetize" pick-up that says if you're allied with the flag carrier and you are within X distance of the flag carrier then the leader missile will prioritize you.
I think this creates a nice teamplay dynamic for the team with the flag. Just a thought
Queadah wrote:A magnet pickup is a good idea, but it would be useful only for that mode to catch the missile/flag, right ?... or you make it useful in race by being able to pull your enemy
Could be interesting
edit: you get the idea:
Chris_CE wrote:Well the magnet would relate to CTF so it's not all that off-topic. Interesting idea, but would require testing to see if it works in the context of the game
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