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GRIP Video Game Forum • Capture the Flag - Page 2
Page 2 of 2

Re: Capture the Flag

Posted: Fri Apr 01, 2016 11:01 am
by Queadah
I'll just bump this thread by saying I really dig my own idea (narcissistic post of the month, yay \o/), that the flag should be able to be passed from players to others like a missile.

Just dropping it to be picked up (though that should be possible) doesn't cut it, and I think it'd slow the pace of the game too much (turning to go back to the flag, clunky manoeuvers etc...).

Basically with my proposition, you'd have a version of American football with cars, not a soccer one when you have to hit an item with your car, but something more dynamic.

Re: Capture the Flag

Posted: Fri Apr 01, 2016 11:21 am
by Chris_CE
CTF is gonna kick some serious ass

Re: Capture the Flag

Posted: Mon Apr 04, 2016 10:36 pm
by Muskylounger
Definitely keen for CTF, it could be another option in the Arena menu, and use the same arenas just modified a bit to have definite 'ends' and bases.

Carrying the flag while copping machine gun fire from 4 other cars and dodging incoming missiles would be insane!! :o

Maybe some tunnels leading into the bases so thats where you try and escape into

Re: Capture the Flag

Posted: Sun Apr 10, 2016 12:44 pm
by Chris_CE
Indeed!

Re: Capture the Flag

Posted: Fri Apr 22, 2016 5:49 pm
by Kami
Im so excited seeing that this idea is gaining some traction (or should i say.....grip.... )! :D :D

Re: Capture the Flag

Posted: Fri Jun 24, 2016 3:24 am
by Kami
Oh guys i just had a small idea too, Leader missiles would be flag-carrier missiles and as a counter to that you have a "magnetize" pick-up that says if you're allied with the flag carrier and you are within X distance of the flag carrier then the leader missile will prioritize you.

I think this creates a nice teamplay dynamic for the team with the flag. Just a thought :)

Re: Capture the Flag

Posted: Tue Jun 28, 2016 1:49 am
by Muskylounger
Nice idea! I can hear it over headset chat now:

"On the way back to base with the flag! Ahh no carrier missile coming in"
"No worries man Ive got a magnet Ive got you back"
*gets hit and takes one for the team and they score a capture* 8-)

Re: Capture the Flag

Posted: Tue Jun 28, 2016 4:36 am
by Queadah
A magnet pickup is a good idea, but it would be useful only for that mode to catch the missile/flag, right ?... or you make it useful in race by being able to pull your enemy :lol:

Could be interesting

edit: you get the idea:


Re: Capture the Flag

Posted: Thu Jul 07, 2016 3:15 pm
by Chris_CE

Re: Capture the Flag

Posted: Fri Jul 08, 2016 1:49 am
by Cybruiser57P├ęter

Re: Capture the Flag

Posted: Wed Jul 13, 2016 9:10 am
by Chris_CE
Well the magnet would relate to CTF so it's not all that off-topic. Interesting idea, but would require testing to see if it works in the context of the game

Re: Capture the Flag

Posted: Thu Sep 08, 2016 12:37 am
by ZzozZ
Without towers ! And evrything will be good :)

Re: Capture the Flag

Posted: Thu Sep 08, 2016 12:39 am
by ZzozZ

Re: Capture the Flag

Posted: Sat Sep 10, 2016 11:02 am
by Chris_CE
If you'd like to paint something, then feel free ;)

Just be sure to start a new thread

Re: Capture the Flag

Posted: Tue May 09, 2017 9:47 am
by Costa
Thumbs up for this game mode.

And yes larger size map should fix the problem, take the Arena maps as reference in size.